58 results on '"user centered design"'
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2. Extending OpenUP to Conform with the ISO Usability Maturity Model
3. Building the Social Graph of the History of European Integration : A Pipeline for Humanist-Machine Interaction in the Digital Humanities
4. Perception or Pixels – Designing a Visual World from the User’s Point of View
5. Developing a Mobile Application for Language Disabled Children with User Centered Design
6. Service Designs for Lifestyle Changes
7. User Centered Design of an Interactive Mobile Assistance and Supervision System for Rehabilitation Purposes
8. Towards Multimodal 3D Tabletop Interaction Using Sensor Equipped Mobile Devices
9. Adoption and Appropriation: A Design Process from HCI Research at a Brazilian Neurological Hospital
10. PhonAge: Adapted SmartPhone for Aging Population
11. Looking beyond the Single Pane of Glass: Visualization and Perspective in Enterprise Network
12. Math Fluency through Game Design
13. kommTUi – A Design Process for a Tangible Communication Technology with Seniors
14. The User Classes Building Process in a TEL Project
15. Pillow Fight 2.0: A Creative Use of Technology for Physical Interaction
16. The Argentinization of the User Centered Design
17. VR-Smart Home : Prototyping of a User Centered Design System
18. kommTUi: Designing Communication for Elderly
19. The Proof of Concept of a Shadow Robotic System for Independent Living at Home
20. User Identification: A Key Factor for Elderly Viewers to Benefit from Interactive Television Services
21. Patient Centered Design: Challenges and Lessons Learned from Working with Health Professionals and Schizophrenic Patients in e-Therapy Contexts
22. Designing a Telemedical System for Cardiac Exercise Rehabilitation
23. Usability Standards across the Development Lifecycle
24. Idea Creation Method for HCD
25. Designing the AR Experience: Tools and Tips for Mobile Augmented Reality UX Design
26. Ethnographic Research of User Behavior of Mobile Devices of China, Korea, India, and The Netherlands
27. Scalability of UX Activities in Large Enterprises: An Experience Report from SAP AG
28. Mobile Wikipedia: A Case Study of Information Service Design for Chinese Teenagers
29. Disable Workstation Development: A Multicompetence Approach to Human Behaviour Analysis
30. Exploiting New Interaction Techniques for Disaster Control Management Using Multitouch-, Tangible- and Pen-Based-Interaction
31. An Investigation on Requirements for Co-located Group-Work Using Multitouch-, Pen-Based- and Tangible-Interaction
32. Results of Mobility and Obstacles Detection of an Experimental Three-Legged Prototype for Blind and Deafblind People
33. Technical ICTD - A User Centered Lifecycle
34. User Centered Interaction Design for Mobile Applications Focused on Visually Impaired and Blind People
35. Underestimated Cerebral Visual Impairment Requires Innovative Thinking When Using AT
36. User-Centered Design for a Voice Portal
37. Play-Personas: Behaviours and Belief Systems in User-Centred Game Design
38. Preferences of Healthcare Staff in the Way of Interacting with Robots Depending on Their Prior Knowledge of ICTs: Findings from Iward Project
39. User Experience in Machinery Automation: From Concepts and Context to Design Implications
40. User Research and User Centered Design; Designing, Developing, and Commercializing Widget Service on Mobile Handset
41. User Centered Design of a Learning Object Repository
42. Mobile Interaction: Automatically Adapting Audio Output to Users and Contexts on Communication and Media Control Scenarios
43. A New Framework on Measuring Customer Perceived Value in Service Interface Design
44. Cognitive Abilities of Functionally Illiterate Persons Relevant to ICT Use
45. A Process for Human Centered Modelling of Incident Scenarios
46. Method to Select the Most Suitable Software Tool for the Development of an Hmi Virtual Prototype
47. Involving Engineers in User Research and User Experience Design of ICT for China
48. User Centered Design Approach Applying CPV in Mobile Service Design
49. Tenuta: Strategies for Providing Guidance on Usability and Accessibility
50. Using Personas and Scenarios as an Interface Design Tool for Advanced Driver Assistance Systems
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