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2. Bidirectionally Tolerating Inconsistency: Partial Transformations

3. Enforcing QVT-R with mu-Calculus and Games

4. Recursive Checkonly QVT-R Transformations with General when and where Clauses via the Modal Mu Calculus

5. A Simple Game-Theoretic Approach to Checkonly QVT Relations

6. A Landscape of Bidirectional Model Transformations

7. Towards an Algebraic Theory of Bidirectional Transformations

8. Bidirectional Model Transformations in QVT: Semantic Issues and Open Questions

9. UML for Global Computing

10. Games for UML Software Design

12. UML and Concurrency

16. Extreme Programming and Modelling? : Panel

29. UML for Global Computing

41. PVAIR: Partial Variable Assignment InterpolatoR

42. Verifying a Verifier: On the Formal Correctness of an LTS Transformation Verification Technique

43. Hybrid Session Verification Through Endpoint API Generation

44. Many-Valued Institutions for Constraint Specification

45. CafeInMaude: A CafeOBJ Interpreter in Maude

46. Reduction Rules for Colored Workflow Nets

47. Towards Formal Proof Metrics

48. Cut Branches Before Looking for Bugs: Sound Verification on Relaxed Slices

49. Modeling and Abstraction of Memory Management in a Hypervisor

50. Family-Based Modeling and Analysis for Probabilistic Systems – Featuring ProFeat

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