248 results on '"Marsella, A"'
Search Results
2. Temporal activity patterns of bears, wolves and humans in the Cantabrian Mountains, northern Spain
3. Casimir energy for N superconducting cavities: a model for the YBCO (GdBCO) sample to be used in the Archimedes experiment
4. The energy spectrum of cosmic rays beyond the turn-down around 1017 eV as measured with the surface detector of the Pierre Auger Observatory
5. Seismic glitchness at Sos Enattos site: impact on intermediate black hole binaries detection efficiency
6. Correction to: Seismic glitchness at Sos Enattos site: impact on intermediate black hole binaries detection efficiency
7. Landslide susceptibility mapping on the islands of Vulcano and Lipari (Aeolian Archipelago, Italy), using a multi-classification approach on conditioning factors and a modified GIS matrix method for areas lacking in a landslide inventory
8. Structure–function relationships of the Mre11 protein in the control of DNA end bridging and processing
9. Direct measurement of the muonic content of extensive air showers between 2×10172×1018 and 2×10172×1018eV at the Pierre Auger Observatory
10. Towards a satellite-based approach to measure eruptive volumes at Mt. Etna using Pleiades datasets
11. Empirical Evaluation of Computational Emotional Contagion Models
12. Towards More Comprehensive Listening Behavior: Beyond the Bobble Head
13. Modeling Side Participants and Bystanders: The Importance of Being a Laugh Track
14. Negotiations in the Context of AIDS Prevention: An Agent-Based Model Using Theory of Mind
15. How to Train Your Avatar: A Data Driven Approach to Gesture Generation
16. Search for sterile neutrinos in muon neutrino disappearance mode at FNAL
17. All Together Now : Introducing the Virtual Human Toolkit
18. Gesture with Meaning
19. Are You Thinking What I’m Thinking? An Evaluation of a Simplified Theory of Mind
20. Modeling Two-Player Games in the Sigma Graphical Cognitive Architecture
21. Laser Scanning Analysis and Landslide Risk Assessment on Transportation Network: The Lugnano in Teverina (Umbria Region, Italy), Landslide Case Study
22. Stability Conditions and Evaluation of the Runout of a Potential Landslide at the Northern Flank of La Fossa Active Volcano, Italy
23. Perception Markup Language: Towards a Standardized Representation of Perceived Nonverbal Behaviors
24. Incremental Dialogue Understanding and Feedback for Multiparty, Multimodal Conversation
25. Subjective Optimization
26. A Study of Emotional Contagion with Virtual Characters
27. Modeling Speaker Behavior: A Comparison of Two Approaches
28. Toward Automatic Verification of Multiagent Systems for Training Simulations
29. Socially Optimized Learning in Virtual Environments (SOLVE)
30. Importance of Well-Motivated Characters in Interactive Narratives: An Empirical Evaluation
31. Directorial Control in a Decision-Theoretic Framework for Interactive Narrative
32. Modeling Self-deception within a Decision-Theoretic Framework
33. Modeling Appraisal in Theory of Mind Reasoning
34. The Next Step towards a Function Markup Language
35. Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents
36. The Relation between Gaze Behavior and the Attribution of Emotion: An Empirical Study
37. Response to the Letter to the Editor: “Pediatric otogenic lateral sinus thrombosis: focus on the prognostic role of contralateral venous drainage”
38. The Rickel Gaze Model: A Window on the Mind of a Virtual Human
39. Proactive Authoring for Interactive Drama: An Author’s Assistant
40. Emotionally Expressive Head and Body Movement During Gaze Shifts
41. The Behavior Markup Language: Recent Developments and Challenges
42. Introducing EVG: An Emotion Evoking Game
43. Nonverbal Behavior Generator for Embodied Conversational Agents
44. Towards a Common Framework for Multimodal Generation: The Behavior Markup Language
45. An Exploration of Delsarte’s Structural Acting System
46. Thespian: Modeling Socially Normative Behavior in a Decision-Theoretic Framework
47. Virtual Rapport
48. Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans
49. Fight, Flight, or Negotiate: Believable Strategies for Conversing Under Crisis
50. Natural Behavior of a Listening Agent
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