12,937 results on '"Human-computer interaction"'
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2. Immersive haptic simulation for training nurses in emergency medical procedures: Evaluation of the needle decompression procedure: HMD and haptics versus mannequin
3. Evaluation of the accessibility and usability of university websites: a comparative study of the Gulf region
4. ASAP: animation system for agent-based presentations
5. 2MLMD: Multi-modal Leap Motion Dataset for Home Automation Hand Gesture Recognition Systems
6. MyPGI - a methodology to yield personalized gestural interaction
7. The research and implementation of velocity analysis methods for reverse time migration angle-gather
8. Offistretch: camera-based real-time feedback for daily stretching exercises
9. Scale-adaptive gesture computing: detection, tracking and recognition in controlled complex environments
10. Dyhand: dynamic hand gesture recognition using BiLSTM and soft attention methods
11. Attention-based hand semantic segmentation and gesture recognition using deep networks
12. Study on the influence of different menu sizes on the operation performance of touch screen
13. Eye tracking-based evaluation of accessible and usable interactive systems: tool set of guidelines and methodological issues
14. A cross-texture haptic model based on tactile feature fusion
15. Empowering individuals with disabilities: a real-time, cost-effective, calibration-free assistive system utilizing eye tracking
16. Exploring contactless techniques in multimodal emotion recognition: insights into diverse applications, challenges, solutions, and prospects
17. Virtual human pose estimation in a fire education system for children with autism spectrum disorders
18. Evaluation of the effectiveness of preschool English learning applications based on touch and voice multimodal interaction technique
19. A scientometric analysis of research on people with visual impairments in the field of HCI design: mapping the intellectual structure and evolution
20. Design of syntactic adaptive interactive system based on human perception state estimation within scenario context
21. Trajectory-based recognition of in-air handwritten Assamese words using a hybrid classifier network
22. How have public healthcare providers in Sweden conformed to the European Union’s Web Accessibility Directive regarding accessibility statements on their websites?
23. Evaluating the effectiveness of accessible websites for deaf users
24. Malicious website identification using design attribute learning
25. A real-time camera-based gaze-tracking system involving dual interactive modes and its application in gaming
26. Enhanced hand-gesture recognition by improved beetle swarm optimized probabilistic neural network for human–computer interaction
27. RETRACTED ARTICLE: Design of computer interactive teaching system by using feature extraction algorithm and multimedia technology
28. Structural Modeling Based on Human–Computer Knowledge Interaction
29. Accessibility, usability, and security evaluation of universities’ prospective student web pages: a comparative study of Europe, North America, and Oceania
30. Visualising user–website interaction: description and evaluation of a teaching method
31. Application of human–computer interaction system based on machine learning algorithm in artistic visual communication
32. Fulfilling social needs through anthropomorphic technology? A reflection on existing research and empirical insights of an interview study
33. What are the optimal targeting visualizations for performing surgical navigation of iliosacral screws? A user study
34. Development of a real-time eye movement-based computer interface for communication with improved accuracy for disabled people under natural head movements
35. Examining the Effects of Embodied Interaction Modalities on Students’ Retention Skills in a Real Classroom Context
36. Algorithm for speech emotion recognition classification based on Mel-frequency Cepstral coefficients and broad learning system
37. Key technologies of human–computer interaction for immersive somatosensory interactive games using VR technology
38. Can analytics software measure end user computing electricity consumption?
39. Few-shot learning for facial expression recognition: a comprehensive survey
40. Microexpressions in digital humans: perceived affect, sincerity, and trustworthiness
41. Virtual object sizes for efficient and convenient mid-air manipulation
42. Optical Mouse Sensor-Based Laser Spot Tracking for HCI Input
43. Principles of Usability in Human-Computer Interaction
44. Problems of Human-Computer Interaction in Cyberworlds
45. Research on Initialization of 3D Hand Pose Based on User and Computer Interaction
46. Encoded motion image-based dynamic hand gesture recognition
47. Tracking eye-gaze in smart home systems (SHS): first insights from eye-tracking and self-report measures
48. Real-time spatial normalization for dynamic gesture classification
49. Hand Gesture Recognition from 2D Images by Using Convolutional Capsule Neural Networks
50. Design and Implementation of Cockpit Virtual Prototype Based on Virtools
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