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11. Guiding Regional Climate Adaptation in Coastal Areas

14. Netherlands

15. Designing Serious Games for Adult Students with Cognitive Disabilities

16. Towards Universal Game Development in Education : Automatic and Semiautomatic Methodologies

18. e-Training DS: An Authoring Tool for Integrating Portable Computer Science Games in e-Learning

19. Bridging the Gap: Adaptive Games and Student-Centered VLEs

20. Game-Like Simulations for Online Adaptive Learning: A Case Study

21. Coordinating Heterogeneous Game-Based Learning Approaches in Online Learning Environments

23. MOVEMENT – A Modular and Versatile Mobility Enhancement System

24. Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations

25. Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments

26. Radioastronomy Image Synthesis on the Cell/B.E.

27. From Story-Telling to Educational Gaming: The Bamiyan Valley Case

28. A Flow-Oriented Visual Language for Learning Designs

29. A Game-Based Adaptive Unit of Learning with IMS Learning Design and

31. : A Reusable Assessment Engine

32. Production and Deployment of Educational Videogames as Assessable Learning Objects

33. Language-Driven Development of Videogames: The Experience

35. Building Learning Management Systems Using IMS Standards: Architecture of a Manifest Driven Approach

36. Dynamic Load Balancing for a Grid Application

50. Guiding Regional Climate Adaptation in Coastal Areas

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