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Your search keyword '"Ardito, Carmelo"' showing total 23 results

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1. Enabling End Users to Create, Annotate and Share Personal Information Spaces

2. Designing Pervasive Games for Learning

3. Visual Mediation Mechanisms for Collaborative Design and Development

4. DEG: Involving End Users and Domain Experts in Design of Educational Games

5. EUD Software Environments in Cultural Heritage: A Prototype

6. An Ontology-Based Approach to Product Customization

7. Influence of Students’ Motivation on Their Experience with E-Learning Systems: An Experimental Study

8. An Information Visualization Approach to Hospital Shifts Scheduling

9. A General-Purpose Context Modeling Architecture for Adaptive Mobile Services

10. Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game

11. The Challenge of Visualizing Patient Histories on a Mobile Device

12. Towards Guidelines for Usability of e-Learning Applications

22. Towards Guidelines for Usability of e-Learning Applications

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