36 results on '"Alghazzawi, Daniyal"'
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2. Applying the information search process model to analyze aspects in the design of serious games for children with hearing impairment
3. Online Social Networks Impact in Secondary Education
4. A Secure Proxy Blind Signature Scheme Using ECC
5. A type-2 fuzzy logic recommendation system for adaptive teaching
6. A cloud computing based many objective type-2 fuzzy logic system for mobile field workforce area optimization
7. A cloud computing based Big-Bang Big-Crunch fuzzy logic multi classifier system for Soccer video scenes classification
8. A fuzzy logic-based system for the automation of human behavior recognition using machine vision in intelligent environments
9. Towards a linear general type-2 fuzzy logic based approach for computing with words
10. Online Social Networks Impact in Secondary Education
11. A Secure Proxy Blind Signature Scheme Using ECC
12. Assistive E-Health Platform for Permanent Monitoring
13. A Cost-Efficient Tele-rehabilitation Device for Training Distal Upper Limb Functions After Stroke
14. Games-Based Therapy to Stimulate Speech in Children
15. Personalization of Assistance and Knowledge of Performance Feedback on a Hybrid Mobile and Myo-electric Robotic System for Motor Rehabilitation After Stroke
16. An Exergame Concept for Improving Balance in Elderly People
17. A New Quantitative Performance Parameter for Monitoring Robotics Rehabilitation Treatment: Technical Guidelines
18. Validation of the Balance Board™ for Clinical Evaluation of Balance Through Different Conditions
19. Detection of Interaction with Depth Sensing and Body Tracking Cameras in Physical Rehabilitation
20. Consonantal Phonation: Appling ICTs for Diagnosis and Treatment of Vocalization Problems
21. Impact of a NFC-Based Application with Educational Purposes on Children Affected by Language Disorders
22. Smart Garment Design for Rehabilitation
23. Blind User Perspectives on a Navigational Autonomy Aid
24. Design Principles for Hapto-Virtual Rehabilitation Environments: Effects on Effectiveness of Fine Motor Hand Therapy
25. Assessing Cognitive Functions with VR-Based Serious Games that Reproduce Daily Life: Pilot Testing for Normative Values
26. Assistive Smart Sensing Devices for Gait Rehabilitation Monitoring
27. A Pilot Study Using Tactile Cueing for Gait Rehabilitation Following Stroke
28. Designing New Low-Cost Home-Oriented Systems for Monitoring and Diagnosis of Patients with Sleep Apnea-Hypopnea
29. Design and Evaluation of a Self Adaptive Architecture for Upper-Limb Rehabilitation
30. A Cloud-Assisted Wearable System for Physical Rehabilitation
31. Early Detection of Cognitive Impairments with the Smart Ageing Serious Game
32. Systems-of-Systems Framework for Providing Real-Time Patient Monitoring and Care: Challenges and Solutions
33. A Virtual Rehabilitation Solution Using Multiple Sensors
34. Measuring Stereoacuity by 3D Technology
35. Applying 3D Graphics to Computerized Cognitive Rehabilitation
36. Real-Time Feedback Towards Voluntary Pupil Control in Human-Computer Interaction: Enabling Continuous Pupillary Feedback
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