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36 results on '"Alghazzawi, Daniyal"'

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1. A Mobile Solution to Improve the Rehabilitation Process

3. Online Social Networks Impact in Secondary Education

12. Assistive E-Health Platform for Permanent Monitoring

13. A Cost-Efficient Tele-rehabilitation Device for Training Distal Upper Limb Functions After Stroke

14. Games-Based Therapy to Stimulate Speech in Children

15. Personalization of Assistance and Knowledge of Performance Feedback on a Hybrid Mobile and Myo-electric Robotic System for Motor Rehabilitation After Stroke

16. An Exergame Concept for Improving Balance in Elderly People

17. A New Quantitative Performance Parameter for Monitoring Robotics Rehabilitation Treatment: Technical Guidelines

18. Validation of the Balance Board™ for Clinical Evaluation of Balance Through Different Conditions

19. Detection of Interaction with Depth Sensing and Body Tracking Cameras in Physical Rehabilitation

20. Consonantal Phonation: Appling ICTs for Diagnosis and Treatment of Vocalization Problems

21. Impact of a NFC-Based Application with Educational Purposes on Children Affected by Language Disorders

22. Smart Garment Design for Rehabilitation

23. Blind User Perspectives on a Navigational Autonomy Aid

24. Design Principles for Hapto-Virtual Rehabilitation Environments: Effects on Effectiveness of Fine Motor Hand Therapy

25. Assessing Cognitive Functions with VR-Based Serious Games that Reproduce Daily Life: Pilot Testing for Normative Values

26. Assistive Smart Sensing Devices for Gait Rehabilitation Monitoring

27. A Pilot Study Using Tactile Cueing for Gait Rehabilitation Following Stroke

28. Designing New Low-Cost Home-Oriented Systems for Monitoring and Diagnosis of Patients with Sleep Apnea-Hypopnea

29. Design and Evaluation of a Self Adaptive Architecture for Upper-Limb Rehabilitation

30. A Cloud-Assisted Wearable System for Physical Rehabilitation

31. Early Detection of Cognitive Impairments with the Smart Ageing Serious Game

32. Systems-of-Systems Framework for Providing Real-Time Patient Monitoring and Care: Challenges and Solutions

33. A Virtual Rehabilitation Solution Using Multiple Sensors

34. Measuring Stereoacuity by 3D Technology

35. Applying 3D Graphics to Computerized Cognitive Rehabilitation

36. Real-Time Feedback Towards Voluntary Pupil Control in Human-Computer Interaction: Enabling Continuous Pupillary Feedback

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