1. An Improved High-Realism Turbulence Simulation of Ocean Scenes in a Maritime Simulator.
- Author
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Zhu, Tianhui, Ren, Hongxiang, Li, Haijiang, and Yang, Xiao
- Subjects
OCEAN turbulence ,OCEAN engineering ,HYDRODYNAMICS ,TURBULENCE ,OCEAN - Abstract
The realism of ocean visual systems is a key challenge in developing maritime simulators within ocean engineering. Achieving high realism in turbulence simulation is crucial for enhancing the effectiveness of these simulators. Traditional spectrum-based methods lack realism and fail to generate turbulent interaction effects. To address this, an improved Hybrid Smoothed Particle Hydrodynamics method is proposed for simulating ocean scenes, incorporating advanced micropolar fluid model techniques to enhance detail realism. The proposed algorithm introduces a density constraint solver that directly adjusts particle distribution and couples it with a divergence-free velocity solver, aiming to construct a physical-based fluid simulation framework that enhances detail realism in ocean scene simulations. The results demonstrate that the proposed method effectively accelerates the convergence of constraint conditions, reduces simulation time, and improves overall incompressibility. Additionally, the introduced turbulence model addresses high-frequency detail loss caused by numerical dissipation in the Smoothed Particle Hydrodynamics method, enabling more complex navigation scenarios. This study provides theoretical and technical references for achieving realistic ocean scene simulations in maritime simulators. [ABSTRACT FROM AUTHOR]
- Published
- 2024
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