1. Streamlining Tangible 3D Printed and Intangible XR Content Creation and Evaluation: The ENTICE Experience
- Author
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Panagiotis Antoniou, Efstathios Sidiropoulos, Natalia Stathakarou, Charalampos Chatzimallis, Evangelos Chondrokostas, Dimas Sumunar, Tobias Karlsson, Sofia Lachanoudi, Panagiotis David, Konstantinos Tagaras, Annita Varella, Alkinoos Athanasiou, James Pickering, Andreas Tooulias, Ion Karolos, Panagiotis-Marios Filippidis, Eirini Schiza, Vassilis Voulgarakis, Charalambos Bratsas, Vassilis Tsioukas, George Tsoulfas, and Panagiotis Bamidis
- Abstract
ENTICE aimed to use co-creative methodologies in order to build a solid creation pipeline for medical experiential content. The project has developed and evaluated immersive learning resources and tools aiming to support well-defined learning objectives using tangible and intangible resources (AR/VR/MR, 3D printing) that are highly sought in the fields of anatomy and surgery. In this paper the preliminary results from the evaluation of the learning resources and tools in 3 countries as well as the lessons learnt are presented towards to the improvement of the medical education process.
- Published
- 2023