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16 results on '"Upper-limb"'

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1. Socially Assistive Robot for Stroke Rehabilitation: A Long-Term in-the-Wild Pilot Randomized Controlled Trial

2. Improving Engagement of Stroke Survivors Using Desktop Virtual Reality-Based Serious Games for Upper Limb Rehabilitation: A Multiple Case Study

3. Extended Reality 'X-Reality' for Prosthesis Training of Upper-Limb Amputees: A Review on Current and Future Clinical Potential

4. Extended Reality “X-Reality” for Prosthesis Training of Upper-Limb Amputees: A Review on Current and Future Clinical Potential.

5. Musculoskeletal Model to Predict Muscle Activity During Upper Limb Movement

6. 3D-Printing and Upper-Limb Prosthetic Sockets: Promises and Pitfalls.

7. Sliding Mode Control With Model-Based Switching Functions Applied on a 7-DOF Exoskeleton Arm.

8. Resilient EMG Classification to Enable Reliable Upper-Limb Movement Intent Detection.

9. Enhancing Virtual Rehabilitation in Upper Limbs With Biocybernetic Adaptation: The Effects of Virtual Reality on Perceived Muscle Fatigue, Game Performance and User Experience.

10. Improved Kinematics and Motor Control in a Longitudinal Study of a Complex Therapy Movement in Chronic Stroke.

11. Influence of Shoulder Kinematic Estimate on Joint and Muscle Mechanics Predicted by Musculoskeletal Model.

12. On the performance assessment during the practice of an exergame for cerebellar ataxia patients

13. Design and development of a human-machine interactive-force controlled powered upper-limb exoskeleton for human augmentation and physical rehabilitation.

14. Design of Dynamic Tangible Workspaces for Games: Application on Robot-Assisted Upper Limb Rehabilitation

15. Development of a Low-cost Upper-limb Myoelectrical Prosthestis and its Open Source Training System.

16. Static and dynamic characterization of the LIGHTarm exoskeleton for rehabilitation

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