1. Learning postures through an imitation game between a human and a robot
- Author
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Philippe Gaussier, Sofiane Boucenna, Mohamed Chetouani, Emilie Delaherche, Equipes Traitement de l'Information et Systèmes (ETIS - UMR 8051), and CY Cergy Paris Université (CY)-Centre National de la Recherche Scientifique (CNRS)-Ecole Nationale Supérieure de l'Electronique et de ses Applications (ENSEA)
- Subjects
Scheme (programming language) ,media_common.quotation_subject ,[SCCO.COMP]Cognitive science/Computer science ,02 engineering and technology ,Facial recognition system ,Robot learning ,[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI] ,03 medical and health sciences ,0302 clinical medicine ,[INFO.INFO-TS]Computer Science [cs]/Signal and Image Processing ,0202 electrical engineering, electronic engineering, information engineering ,[INFO.INFO-RB]Computer Science [cs]/Robotics [cs.RO] ,Pose ,ComputingMilieux_MISCELLANEOUS ,computer.programming_language ,media_common ,Social robot ,business.industry ,[SCCO.NEUR]Cognitive science/Neuroscience ,[INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV] ,[SCCO.PSYC]Cognitive science/Psychology ,Robot ,020201 artificial intelligence & image processing ,Artificial intelligence ,Psychology ,Imitation ,business ,computer ,Game theory ,030217 neurology & neurosurgery - Abstract
In this paper, we investigate a sensory-motor architecture allowing a robot to learn to recognize postures. The learning is performed without a teaching signal that associates a specific posture with the robot's motor internal state. Our architecture assumes that the robot initially performs postures, then the human imitates them. An on-line learning scheme without an explicit reward or ad-hoc detection mechanism or a formatted teaching technique is proposed. Investigations on how a “naive” system can learn to imitate correctly another person's posture during a natural interaction motivate the current research work.
- Published
- 2012
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