79 results on '"Iwai, Daisuke"'
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2. Optical See-through Scope for Observing the Global Component of a Scene
3. Projection Mapping in the Light: A Preliminary Attempt to Substitute Projectors for Room Lights
4. A High-Dynamic-Range Mesh Screen VR Display by Combining Frontal Projection and Retinal Projection
5. Investigation of Soft Display using Digital Fabrication and Phase-change Material
6. Online Projector Deblurring Using a Convolutional Neural Network.
7. Adaptive Visualization of Gas Distribution Using Augmented Reality Glasses
8. Extension of Projection Area using Head Orientation in Projected Virtual Hand Interface for Wheelchair Users
9. Remote Environment Exploration with Drone Agent and Haptic Force Feedback
10. Multifocal Stereoscopic Projection Mapping.
11. Directionally Decomposing Structured Light for Projector Calibration.
12. Alleviating Vergence-Accommodation Conflict in Stereoscopic Projection by Time-Multiplexed Projection with Focal Sweep
13. Generative Adversarial Network based Image Blur Compensation for Projection-Based Mixed Reality
14. Augmented Environment Mapping for Appearance Editing of Glossy Surfaces
15. Projector Calibration Method using a Pinhole Mask Plate
16. fARFEEL: Providing Haptic Sensation of Touched Objects Using Visuo-Haptic Feedback
17. Material Surface Reproduction and Perceptual Deformation with Projection Mapping for Car Interior Design
18. Shadowless Projector: Suppressing Shadows in Projection Mapping with Micro Mirror Array Plate
19. Odor Modulation by Warming/Cooling Nose Based on Cross-modal Effect
20. Computational Phase-Modulated Eyeglasses.
21. Illuminated Focus: Vision Augmentation using Spatial Defocusing via Focal Sweep Eyeglasses and High-Speed Projector.
22. FibAR: Embedding Optical Fibers in 3D Printed Objects for Active Markers in Dynamic Projection Mapping.
23. FleXeen: Visually Manipulating Perceived Fabric Bending Stiffness in Spatial Augmented Reality.
24. Multimodal Virtual & Augmented Reality - Editorial to the MVAR Workshop at ISMAR 2018
25. HySAR: Hybrid material rendering by an optical see-through head-mounted display with spatial augmented reality projection
26. Non-Contact Thermo-Visual Augmentation by IR-RGB Projection.
27. Distributed Optimization for Shadow Removal in Spatial Augmented Reality
28. A LED-Based IR/RGB End-to-End Latency Measurement Device
29. Radiometric compensation for cooperative distributed multi-projection system through 2-DOF distributed control.
30. Seamless Multi-Projection Revisited.
31. HySAR: Hybrid Material Rendering by an Optical See-Through Head-Mounted Display with Spatial Augmented Reality Projection.
32. Fabricating Diminishable Visual Markers for Geometric Registration in Projection Mapping.
33. [POSTER] Manipulating Haptic Shape Perception by Visual Surface Deformation and Finger Displacement in Spatial Augmented Reality
34. Tutorial 2: Computational Imaging and Projection
35. LazyNav: 3D ground navigation with non-critical body parts
36. Weak perspective shadow interface for seated user's pointing on large wall display
37. Simultaneous Projection and Positioning of Laser Projector Pixels.
38. Extended LazyNav: Virtual 3D Ground Navigation for Large Displays and Head-Mounted Displays.
39. A flying projector stabilizing image fluctuation
40. An immersive projection display with dynamic reflectance control using photochromism
41. Community detection in real communication using body sway and voice information with ambient sensing chair
42. Camera based hand recognition for the graphically extended hand
43. Minimization of image quality degradation in multi-projection mapping
44. A study of thermal sensation with visuo-thermal projection interfaces
45. Error minimization of radiometric compensation for subpixel reflectance variation
46. Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays.
47. Inter-reflection Compensation of Immersive Projection Display by Spatio-Temporal Screen Reflectance Modulation.
48. Ambient sensing chairs for audience emotion recognition by finding synchrony of body sway
49. A reachable user interface by the graphically Extended Hand
50. 3D high dynamic range display system
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