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3. Automating Gamification Personalization to the User and Beyond.

21. Interactive Geometry Goes Mobile with GeoTouch

23. Towards Reducing Cognitive Load and Enhancing Usability through a Reduced Graphical User Interface for a Dynamic Geometry System: An Experimental Study

28. Editorial: A Message from the Editorial Team and an Introduction to the January-March 2016 Issue.

29. Personalization of Gamification in Collaborative Learning Contexts using Ontologies.

30. Ontology Driven Software Engineering: A Review of Challenges and Opportunities.

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