34 results on '"Escudeiro, Paula"'
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2. ATHENA European University: An Educational Joint Model for Sustainable Education
3. ZooLector: Raising Awareness of Biodiversity Loss to all
4. A Chemistry Inclusive and Educational Serious Game
5. Learning sign language basics supported by assistive technology
6. ATHENA: a Novel Higher Education Approach to Advance a Green Digital Europe
7. Development of an inclusive multiplayer serious game for blind and deaf
8. Blended Academic International Mobility: tearing down barriers to mobility in a sustainable way
9. Insights into the complexities of communication and automated sign language translation from the I-ACE Project
10. Automatic Sign Language Translation to Improve Communication
11. Cross Cultural Preparation for Blended Learning Activities
12. Blind/Deaf Comunication API for Assisted Translated Educational Digital Content
13. ACE assisted communication for education: Architecture to support blind & deaf communication
14. Recognition of hand configuration: A critical factor in automatic sign language translation
15. Blind’s Inclusion in Mobile Games
16. The promotion of the century learning skills through the development of games using scratch
17. Sustainability strategies for open educational resources and repositories
18. Sustainability of open educational resources: The eCity case
19. O uso do scratch nas atividades colaborativas de TIC
20. Sustainability strategies for open educational resources and repositories.
21. Praxis: Bringing an European dimension to Project/Internship academic activities
22. The use of Scratch for the development of 21st century learning skills in ICT
23. ICT in science classrooms
24. Evaluating virtual experiential learning in engineering
25. Educational Collaborative Virtual Environments: Evaluation Model
26. High-Level Model for Educational Collaborative Virtual Environments Development
27. Evaluation of Serious Games in Mobile Platforms with QEF: QEF (Quantitative Evaluation Framework)
28. Educational Resources for Mobile Wireless Devices: A Case Study
29. Educational software to enhance English language teaching in primary school
30. Enhancing students team work and communication skills in international settings
31. Adaptive Quality Control of Web Resources
32. Comparing Social Virtual Worlds for Educational Purposes
33. Multinational Undergraduate Team Work: Collaborative learning in international teams
34. Exploring HTML Tags and Metadata to Improve the Expressiveness of Web Search Engine's Queries
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