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35,957 results on '"Human–computer interaction"'

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51. VR Color Picker: Three-Dimensional Color Selection Interfaces

52. Building a Natural Language Query and Control Interface for IoT Platforms

53. Multivariate Data Exploration Through Coordinated Views

54. A Comprehensive Analysis of Healthcare Websites Usability Features, Testing Techniques and Issues

55. How Does a Spontaneously Speaking Conversational Agent Affect User Behavior?

56. Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation

57. Evaluating the Performance of Machine Learning Algorithms in Gaze Gesture Recognition Systems

58. Internet of Things Intelligent Interaction Technology Using Deep Learning in Public Interaction Design

59. The Impact of Problem-Based Serious Games on Learning Motivation

60. Helping Hearing-Impaired in Emergency Situations: A Deep Learning-Based Approach

61. Strategies and System Implementations for Secure Electronic Written Exams

62. Effects of Font Style and Font Color in News Text on User Cognitive Load in Intelligent User Interfaces

63. 'I Think i Discovered a Military Base in the Middle of the Ocean'—Null Island, the Most Real of Fictional Places

64. VIS-iTrack: Visual Intention Through Gaze Tracking Using Low-Cost Webcam

65. FMCW Radar-Based Real-Time Hand Gesture Recognition System Capable of Out-of-Distribution Detection

66. Dynamic Hand Gesture Recognition Using Improved Spatio-Temporal Graph Convolutional Network.

67. Learning End-User Customized Mid-Air Hand Gestures Using a Depth Image Sensor.

68. Assessment of an emotions induction technique using stimuli from interactive digital products.

69. Remote Sensing Novel View Synthesis With Implicit Multiplane Representations.

70. Enabling Fine-Grained Finger Gesture Recognition on Commodity WiFi Devices.

71. Video Hand Gestures Recognition Using Depth Camera and Lightweight CNN.

72. Lightning and Thunder: The Early Days of Interactive Information Visualization at the University of Maryland.

73. Exploring Local Detail Perception for Scene Sketch Semantic Segmentation.

74. Movements Classification Through sEMG With Convolutional Vision Transformer and Stacking Ensemble Learning.

75. Implementation of Tension-Based Compact Necklace-Type Haptic Device Achieving Widespread Transmission of Low-Frequency Vibrations.

76. Electrotactile Feedback Applications for Hand and Arm Interactions: A Systematic Review, Meta-Analysis, and Future Directions.

77. Touchless Head-Control (THC): Head Gesture Recognition for Cursor and Orientation Control.

78. Wi-Fi Sensing for Joint Gesture Recognition and Human Identification From Few Samples in Human-Computer Interaction.

79. Unraveling ML Models of Emotion With NOVA: Multi-Level Explainable AI for Non-Experts.

80. A Unified Representation of Control Logic in Human-Ultrasound Machine Interaction.

81. ML-HGR-Net: A Meta-Learning Network for FMCW Radar Based Hand Gesture Recognition.

82. Fingertips Detection With Nearest-Neighbor Pose Particles From a Single RGB Image.

83. From Easy to Hard: Learning Language-Guided Curriculum for Visual Question Answering on Remote Sensing Data.

84. Topic-Guided Conversational Recommender in Multiple Domains.

85. Adaptive User Experience in the Car—Levels of Adaptivity and Adaptive HMI Design.

86. Light Attention Embedding for Facial Expression Recognition.

87. GFocus: User Focus-Based Graph Query Autocompletion.

88. An Online Survey on the Perception of Mediated Social Touch Interaction and Device Design.

89. The Impact of Size and Position of Reference Electrode on the Localization of Biphasic Electrotactile Stimulation on the Fingertips.

90. Words of Estimative Correlation: Studying Verbalizations of Scatterplots.

91. Touch and Beyond: Comparing Physical and Virtual Reality Visualizations.

92. Characterizing Visual Programming Approaches for End-User Developers: A Systematic Review

93. Design of Interactive Visualizations for Next-Generation Ultra-Large Communication Networks

94. The Effect of Semi-Transparent and Interpenetrable Hands on Object Manipulation in Virtual Reality

95. Active Vision-Based Attention Monitoring System for Non-Distracted Driving

96. Multimodal Corpus Design for Audio-Visual Speech Recognition in Vehicle Cabin

97. Method of Modifying Spatial Taste Location Through Multielectrode Galvanic Taste Stimulation

98. Entertainment Chatbot for the Digital Inclusion of Elderly People Without Abstraction Capabilities

99. SCADA-NLI: A Natural Language Query and Control Interface for Distributed Systems

100. Emotion Recognition From EEG Signal Focusing on Deep Learning and Shallow Learning Techniques

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