1. Interactive paper tearing
- Author
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Camille Schreck, Damien Rohmer, Stefanie Hahmann, Intuitive Modeling and Animation for Interactive Graphics & Narrative Environments (IMAGINE ), Inria Grenoble - Rhône-Alpes, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)-Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Laboratoire Jean Kuntzmann (LJK ), Institut polytechnique de Grenoble - Grenoble Institute of Technology (Grenoble INP )-Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS)-Université Grenoble Alpes [2016-2019] (UGA [2016-2019])-Centre National de la Recherche Scientifique (CNRS)-Université Grenoble Alpes [2016-2019] (UGA [2016-2019]), Department of Computer Science [Lyon] (CPE), École supérieure de Chimie Physique Electronique de Lyon (CPE)-Université de Lyon, European Project: 291184,EC:FP7:ERC,ERC-2011-ADG_20110209,EXPRESSIVE(2012), and École Supérieure de Chimie Physique Électronique de Lyon (CPE)-Université de Lyon
- Subjects
Three-Dimensional Graphics and Realism ,Computer science ,Scientific visualization ,020207 software engineering ,Context (language use) ,ComputerApplications_COMPUTERSINOTHERSYSTEMS ,02 engineering and technology ,Animation ,01 natural sciences ,Computer Graphics and Computer-Aided Design ,[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR] ,Computer graphics ,Real-time computer graphics ,Physics::Plasma Physics ,Computer graphics (images) ,0103 physical sciences ,Path (graph theory) ,Tearing ,Physics::Space Physics ,0202 electrical engineering, electronic engineering, information engineering ,Tears ,010306 general physics ,Algorithm ,3D computer graphics - Abstract
International audience; We propose an efficient method to model paper tearing in the context of interactive modeling. The method uses geometrical information to automatically detect potential starting points of tears. We further introduce a new hybrid geometrical and physical-based method to compute the trajectory of tears while procedurally synthesizing high resolution details of the tearing path using a texture based approach. The results obtained are compared with real paper and with previous studies on the expected geometric paths of paper that tears.
- Published
- 2017