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84 results on '"Riva, G"'

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1. Mitigating negative emotions through virtual reality and embodiment

2. Regenerative Virtual Therapy: The Use of Multisensory Technologies and Mindful Attention for Updating the Altered Representations of the Bodily Self

3. Cerebellar transcranial direct current stimulation (tDCS), leaves virtual navigation performance unchanged

4. Interoceptive axes dissociation in Anorexia nervosa: A single case study with Follow Up Post-Recovery assessment

5. A novel technique for improving bodily experience in a non-operable super-super obesity case

6. Feel the time. Time perception as a function of interoceptive processing

7. Altered processing and integration of multisensory bodily representations and signals in eating disorders: A possible path toward the understanding of their underlying causes

8. Virtual multiple errands test (VMET): a virtual reality-based tool to detect early executive functions deficit in Parkinson's disease

9. A novel virtual reality-based training protocol for the enhancement of the 'mental frame syncing' in individuals with Alzheimer's disease: A development-of-concept trial

10. eHealth for patient engagement: A Systematic Review

11. Virtual reality as an embodied tool to enhance episodic memory in elderly

12. Ghosts in the machine. Interoceptive modeling for chronic pain treatment

13. When music 'flows'. State and trait in musical performance, composition and listening: A systematic review

14. Detecting early egocentric and allocentric impairments deficits in Alzheimer's disease: An experimental study with virtual reality

15. What is the role of spatial processing in the decline of episodic memory in alzheimer's disease? The 'mental frame syncing' hypothesis

16. Fertilizing a patient engagement ecosystem to innovate healthcare: Toward the first Italian Consensus conference on patient engagement

17. What is the role of spatial processing in the decline of episodic memory in alzheimer's disease? The 'mental frame syncing' hypothesis

18. Predictive power of gait and gait-related cognitive measures in amnestic mild cognitive impairment: a machine learning analysis.

19. Enhancing spatial navigation skills in mild cognitive impairment patients: a usability study of a new version of ANTaging software.

20. A predictive coding approach to psychedelic virtual-induced hallucinations and creative cognition in aging.

21. Machine learning in biosignals processing for mental health: A narrative review.

22. Contribution of cognitive and bodily navigation cues to egocentric and allocentric spatial memory in hallucinations due to Parkinson's disease: A case report.

24. Mitigating negative emotions through virtual reality and embodiment.

25. ObReco-2: Two-step validation of a tool to assess memory deficits using 360° videos.

26. Cognition Meets Gait: Where and How Mind and Body Weave Each Other in a Computational Psychometrics Approach in Aging.

27. Brain M-App's Structure and Usability: A New Application for Cognitive Rehabilitation at Home.

28. Available Virtual Reality-Based Tools for Executive Functions: A Systematic Review.

29. Regenerative Virtual Therapy: The Use of Multisensory Technologies and Mindful Attention for Updating the Altered Representations of the Bodily Self.

30. Applying Implicit Association Test Techniques and Facial Expression Analyses in the Comparative Evaluation of Website User Experience.

31. A Simple and Effective Way to Study Executive Functions by Using 360° Videos.

32. Telemedicine and Virtual Reality at Time of COVID-19 Pandemic: An Overview for Future Perspectives in Neurorehabilitation.

33. The Relevance of Online Social Relationships Among the Elderly: How Using the Web Could Enhance Quality of Life?

34. Virtual Reality Meets Non-invasive Brain Stimulation: Integrating Two Methods for Cognitive Rehabilitation of Mild Cognitive Impairment.

35. COVID Feel Good-An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus.

36. Changing Body Representation Through Full Body Ownership Illusions Might Foster Motor Rehabilitation Outcome in Patients With Stroke.

37. Digital Biomarkers for the Early Detection of Mild Cognitive Impairment: Artificial Intelligence Meets Virtual Reality.

38. Transcranial Magnetic Stimulation Meets Virtual Reality: The Potential of Integrating Brain Stimulation With a Simulative Technology for Food Addiction.

39. The Psychological Impact of the COVID-19 Outbreak on Health Professionals: A Cross-Sectional Study.

40. Biased Affective Forecasting: A Potential Mechanism That Enhances Resilience and Well-Being.

41. The Role of Engagement in Teleneurorehabilitation: A Systematic Review.

42. Usability Issues of Clinical and Research Applications of Virtual Reality in Older People: A Systematic Review.

43. Immersive Versus Non-immersive Experience: Exploring the Feasibility of Memory Assessment Through 360° Technology.

44. An Immersive Motor Protocol for Frailty Rehabilitation.

45. New Technologies for the Understanding, Assessment, and Intervention of Emotion Regulation.

46. Virtual Reality as a Possible Tool for the Assessment of Self-Awareness.

47. Cerebellar Transcranial Direct Current Stimulation (tDCS), Leaves Virtual Navigation Performance Unchanged.

48. Effects of Interpersonal Sensorimotor Synchronization on Dyadic Creativity: Gender Matters.

49. Specific Expression of a New Bruton Tyrosine Kinase Isoform (p65BTK) in the Glioblastoma Gemistocytic Histotype.

50. Interoceptive Axes Dissociation in Anorexia Nervosa: A Single Case Study With Follow Up Post-recovery Assessment.

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