1. Protein function prediction as a graph-transduction game
- Author
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Marco Frasca, Rocco Tripodi, Sebastiano Vascon, Giorgio Valentini, and Marcello Pelillo
- Subjects
Computer Science::Computer Science and Game Theory ,Theoretical computer science ,Settore INF/01 - Informatica ,Computer science ,Evolutionary game theory ,02 engineering and technology ,01 natural sciences ,symbols.namesake ,Artificial Intelligence ,Nash equilibrium ,0103 physical sciences ,Signal Processing ,Replicator equation ,0202 electrical engineering, electronic engineering, information engineering ,symbols ,Graph (abstract data type) ,020201 artificial intelligence & image processing ,Protein function prediction ,Computer Vision and Pattern Recognition ,Settore ING-INF/05 - Sistemi di Elaborazione delle Informazioni ,010306 general physics ,Software - Abstract
Motivated by the observation that network-based methods for the automatic prediction of protein functions can greatly benefit from exploiting both the similarity between proteins and the similarity between functional classes (as encoded, e.g., in the Gene Ontology), in this paper we propose a novel approach to the problem, based on the notion of a “graph transduction game.” We envisage a (non-cooperative) game, played over a graph, where the players (graph vertices) represent proteins, the functional classes correspond to the (pure) strategies, and protein- and function-level similarities are combined into a suitable payoff function. Within this formulation, Nash equilibria turn out to provide consistent functional labelings of proteins, and we use classical replicator dynamics from evolutionary game theory to find them. To test the effectiveness of our approach we conducted experiments on five different organisms and three ontologies, and the results obtained show that our method compares favorably with state-of-the-art algorithms.
- Published
- 2020
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