1. The correlation between gadget usage and cervical muscle tension among the community of gamers
- Author
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Ita Rini, Rabia, Rijal, and Nuridha Tri Lestari
- Subjects
030222 orthopedics ,medicine.medical_specialty ,medicine.diagnostic_test ,business.industry ,Cervical muscles ,030229 sport sciences ,General Medicine ,Game play ,Positive correlation ,Palpation ,Correlation ,03 medical and health sciences ,0302 clinical medicine ,Gadget ,Physical therapy ,Medicine ,business ,Game player ,human activities ,General Nursing - Abstract
Objective This study aimed to determine the correlation between gadget usage and the tension of cervical muscles in the gamers community. Methods This study is an analytical study using a cross-sectional approach. This research was conducted at the Game Play Unknown Battleground (PUBG) Community in Makassar. Forty people (n = 40) were included in the present study. Data including age, gender, and intensity (duration) of gadget usage, were collected using a questionnaire. Cervical muscle tension was assessed by palpation test and using goniometer. Results The relationship between the intensity of gadget usage in-game players and cervical muscle tension were found statistically significant (p Conclusion The intensity of gadget usage and age have a positive correlation with the development of cervical muscle tension in-game players.
- Published
- 2020