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398 results on '"Augmented reality"'

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1. Mixed reality and digital twins for astronaut training.

2. Mixed reality human teleoperation with device-agnostic remote ultrasound: Communication and user interaction.

3. Pervasive Augmented Reality to support real-time data monitoring in industrial scenarios: Shop floor visualization evaluation and user study.

4. Applications of extended reality in spaceflight for human health and performance.

5. Perceptual thresholds of visual size discrimination in augmented and virtual reality.

6. SketchANIMAR: Sketch-based 3D animal fine-grained retrieval.

7. Towards semi-automated pleural cavity access for pneumothorax in austere environments.

8. A systematic review of the application of immersive technologies for safety and health management in the construction sector.

9. Design and user experience analysis of AR intelligent virtual agents on smartphones.

10. Virtual reality, augmented reality and mixed reality: For astronaut mental health; and space tourism, education and outreach.

11. Reconstructing real object appearance with virtual materials using mobile augmented reality.

12. Design and evaluation of an Augmented Reality tool for future human space exploration aided by an Internet of Things architecture.

14. Women career in construction industry after industrial revolution 4.0 norm.

15. Optical see-through augmented reality fire safety training for building occupants.

16. Managing energy consumption and indoor environment quality using augmented reality based on the occupants' satisfaction and characteristics.

17. Optimal layout planning for human robot collaborative assembly systems and visualization through immersive technologies.

18. The role of attention in immersion: The two–competitor model.

19. Gaze-enabled activity recognition for augmented reality feedback.

20. Does fiducial marker visibility impact task performance and information processing in novice and low-time pilots?

21. Can engineers represent surgeons in usability studies? Comparison of results from evaluating augmented reality guidance for laparoscopic surgery.

23. The effects of Augmented Reality on operator Situation Awareness and Head-Down Time.

24. Performance on a target acquisition task differs between augmented reality and touch screen displays.

25. Building defect inspection and data management using computer vision, augmented reality, and BIM technology.

26. Utilizing augmented reality for reconstruction of fractured, fragmented and damaged craniofacial remains in forensic anthropology.

27. The design and evaluation of an AR-based serious game to teach programming.

28. Stats on-site — Sports spectator experience through situated visualizations.

29. A vision for contextualized evaluation of remote collaboration supported by AR.

30. A survey of multisensory VR and AR applications for cultural heritage.

31. Does overlay field of view in head-mounted displays affect spatial memorization?

32. Cognitive load considerations for Augmented Reality in network security training.

33. A critical analysis on remote collaboration mediated by Augmented Reality: Making a case for improved characterization and evaluation of the collaborative process.

34. Spatially and color consistent environment lighting estimation using deep neural networks for mixed reality.

35. DeepReality: An open source framework to develop AI-based augmented reality applications.

36. Role of artificial intelligence and augmented reality in fashion industry from consumer perspective: Sustainability through waste and return mitigation.

37. Strategies for case-based training with virtual patients: An experimental study of the impact of integrating mental model articulation and self-reflection.

38. Self-training based augmented reality for robust 3D object registration and task assistance.

39. Machine learning-based computation offloading in multi-access edge computing: A survey.

40. Stakeholder analysis in the application of cutting-edge digital visualisation technologies for urban flood risk management: A critical review.

41. Self-supervised rotation-equivariant spherical vector network for learning canonical 3D point cloud orientation.

42. Reflective 2D diffraction grating based on short pitch chiral liquid crystal.

43. Double reverse diffusion for realistic garment reconstruction from images.

44. Quad-channel waveguide-based near-eye display for metaverse.

45. Augmented reality, deep learning and vision-language query system for construction worker safety.

46. Improving indoor wayfinding with AR-enabled egocentric cues: A comparative study.

47. Efficient evaluation of misalignment between real and virtual objects for HMD-Based AR assembly assistance system.

48. Reinventing ecolabels in the era of augmented reality: An experimental study on the case of fair-trade coffee.

49. Snap2cad: 3D indoor environment reconstruction for AR/VR applications using a smartphone device.

50. A two-part evaluation approach for measuring the usability and user experience of an Augmented Reality-based assistance system to support the temporal coordination of spatially dispersed teams.

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