1. Attracting school children on interesting places through 2D side-scrolling mobile game
- Author
-
Muhammad Fakri Othman, Norhalina Senan, Allysharone Saintim, and Suriawati Suparjoh
- Subjects
Multimedia ,Video game development ,Computer science ,Order (business) ,Scrolling ,ComputingMilieux_PERSONALCOMPUTING ,Android (operating system) ,Adventure ,computer.software_genre ,computer ,Gateway (web page) ,GeneralLiterature_MISCELLANEOUS - Abstract
Sabah is popular with its beautiful vacation gateway. However there is no game application that related to the interesting places in Sabah as a way for to attract school children about interesting places in Sabah. Therefore, Ally’s Adventure in Sabah which is a 2D mobile game application has been developed to solve this problem. Ally’s Adventure application consist a total 4 levels that developed based on 4 different popular places in Sabah and it have been implemented in Android platform. Game Development Life Cycle (GDLC) has been used as the methodology in the application development process. The beta version of Ally’s Adventure had been tested by its target user; 10 to 15 years old in order to achieved the objectives of its development purposes. It received a good amount of positive feedback and few improvements had been done to the beta version of Ally’s Adventure in Sabah.
- Published
- 2017