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Your search keyword '"interaction technique"' showing total 68 results

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68 results on '"interaction technique"'

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1. Exploring callout design in selection task for ultra-small touch screen devices

2. Designing a 3D modelling tool for novice users

3. Periphery triggered menus for head mounted menu interface interactions

4. Scribble query

5. Orbits

6. UBI

7. NailSense

8. BackTap

9. Pointer warping in heterogeneous multi-monitor environments

10. The effects of interaction technique on coordination in tabletop groupware

11. Le clavier fisheye

12. Bubble radar

13. Tumble! Splat! helping users access and manipulate occluded content in 2D drawings

14. Représentation focus+contexte de listes hiérarchiques zoomables

15. Bare-hand 3D gesture input to interactive systems

16. View projection animation for occlusion reduction

17. A suggestive interface for 3D drawing

18. Investigating user tolerance for errors in vision-enabled gesture-based interactions

19. Conception d'un outil pour l'étude des techniques de déplacement en environnement virtuel

20. Mobile phone based AR scene assembly

21. Interaction for tabletop computing environment

22. Techniques de couplage de bureaux

23. Inside-out interaction

24. Couplage de ressources d'interaction

25. Gummi

26. Reciprocal eye contact as an interaction technique

27. From human movement analysis to interface design

28. Cross-modal interaction using XWeb

29. Augmented surfaces

30. Touch-sensing input devices

31. Implications for a gesture design tool

32. Direct combination

33. Rhythmic menus

34. The PadMouse

35. The metaDESK

36. Head-tracked orbital viewing

37. The go-go interaction technique

38. Implicit structure for pen-based systems within a freeform interaction paradigm

39. Elastic graphical interfaces to precise data manipulation

40. Pre-screen projection

41. A mark-based interaction paradigm for free-hand drawing

42. Specification of interface interaction objects

43. Extending a graphical toolkit for two-handed interaction

44. The future of speech and audio in the interface

46. Introduction & overview of human-computer interaction

47. Interaction paradigms for human-computer cooperation in design

48. The 'Silk Cursor'

49. The movable filter as a user interface tool

50. A synergistic approach to specifying simple number independent layouts by example

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