43 results on '"Soh, Leen-Kiat"'
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2. Adopting, Integrating, and Evaluating Computational Creativity Exercises and An Experience Report
3. A Multi-level Analysis of the Relationship between Instructional Practices and Retention in Computer Science
4. Adopting, Integrating, and Evaluating Computational Creativity Exercises and an Experience Report
5. Development and Validation of the Computational Thinking Concepts and Skills Test
6. Investigating the Impact of Group Size on Non-Programming Exercises in CS Education Courses
7. Adopting, Integrating, and Evaluating Computational Creativity Exercises to Improve Student Learning
8. Building Computational Creativity in an Online Course for Non-Majors
9. Analysis of Multifactorial Social Unrest Events with Spatio-Temporal k-Dimensional Tree-based DBSCAN
10. At the Nexus of Data and Collections
11. Computational Creativity Exercises for Improving Student Learning and Performance
12. Future-Oriented Motivation and Retention in Computer Science
13. Examining the Impact of Computational Creativity Exercises on College Computer Science Students' Learning, Achievement, Self-Efficacy, and Creativity
14. SURGE
15. Improving Students' Learning and Achievement in CS Classrooms through Computational Creativity Exercises that Integrate Computational and Creative Thinking
16. Perceived Instrumentality and Career Aspirations in CS1 Courses
17. Students' Initial Course Motivation and Their Achievement and Retention in College CS1 Courses
18. Investigating Differences in Wiki-based Collaborative Activities between Student Engagement Profiles in CS1
19. Session details: Paper Session: Teaching with Teams
20. Exploring Changes in Computer Science Students' Implicit Theories of Intelligence Across the Semester
21. Session details: Papers: E-Books
22. Integrating computational and creative thinking to improve learning and performance in CS1
23. Revising computer science learning objects from learner interaction data
24. Evaluating the use of learning objects in CS1
25. A dissimilarity function for clustering geospatial polygons
26. Renaissance computing
27. Computing information gain for spatial data support
28. Ethics training and decision-making
29. Forming and scaffolding human coalitions with a multi-agent framework
30. Implementing the jigsaw model in CS1 closed labs
31. Commercializing a multiagent-supported collaborative system
32. A computer-supported cooperative learning system with multiagent intelligence
33. Incorporating an intelligent tutoring system into CS1
34. Balancing ontological and operational factors in refining multiagent neighborhoods
35. Design, development, and validation of a learning object for CS1
36. Analyzing relationships between closed labs and course activities in CS1
37. Designing, implementing, and analyzing a placement test for introductory CS courses
38. Closed laboratories with embedded instructional research design for CS1
39. Using game days to teach a multiagent system class
40. Agent-based cooperative learning
41. A learning-based coalition formation model for multiagent systems
42. Combining individual and cooperative learning for multi-agent negotiations
43. A preliminary study of peer assessment feedback within team software development projects
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