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5. Reading Between the Lines:Student Help-Seeking for (Un)Specified Behaviors

7. Early Post-Secondary Student Performance of Adversarial Thinking

8. Developing Behavioral Concepts of Higher-Order Functions

9. Evolving a K-12 Curriculum for Integrating Computer Science into Mathematics

10. Adapting Student IDEs for Blind Programmers

11. Will Students Write Tests Early Without Coercion?✱

12. Solver-Aided Multi-Party Configuration

13. Using Design Alternatives to Learn About Data Organizations

14. What Help Do Students Seek in TA Office Hours?

15. Executable Examples for Programming Problem Comprehension

16. Harnessing the Wisdom of the Classes

17. Accessible AST-Based Programming for Visually-Impaired Programmers

18. Who Tests the Testers?

19. Assessing Bootstrap

20. Evaluating the Tracing of Recursion in the Substitution Notional Machine

21. Creativity, Customization, and Ownership

22. From Spreadsheets to Programs

23. The impact of a single lecture on program plans in first-year CS

24. Error messages are classifiers: a process to design and evaluate error messages

25. Can we crowdsource language design?

26. The power of 'why' and 'why not': enriching scenario exploration with provenance

27. Assessing and Teaching Scope, Mutation, and Aliasing in Upper-Level Undergraduates

28. Switches are Monitors Too!

29. On a (Per)Mission

30. Modernizing Plan-Composition Studies

31. The Sweep

32. Slimming languages by reducing sugar: a case for semantics-altering transformations

33. Tierless Programming and Reasoning for Networks

34. Simon

35. Exodus

36. Transferring Skills at Solving Word Problems from Computing to Algebra Through Bootstrap

38. Desugaring in Practice

39. In-flow peer-review of tests in test-first programming

40. Usable security as a static-analysis problem

41. Should software conferences respect software?

42. A balance of power

43. Teaching garbage collection without implementing compiler or interpreters

44. Progressive types

45. Hierarchical policies for software defined networks

46. Features and object capabilities

47. Mind your language

48. Do values grow on trees?

49. WeScheme

50. Oops, I did it again

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