30 results on '"Lanzi, Pier Luca"'
Search Results
2. Asking Students to Do All the Work
3. Complete action map or best action map in accuracy-based reinforcement learning classifier systems
4. Learning classifier systems
5. Selection strategy for XCS with adaptive action mapping
6. Interactive evolution for the procedural generation of tracks in a high-end racing game
7. Multiprocessor systems-on-chip synthesis using multi-objective evolutionary computation
8. Mapping pipelined applications onto heterogeneous embedded systems
9. Learning classifier systems
10. Towards continuous actions in continuous space and time using self-adaptive constructivism in neural XCSF
11. Evolving competitive car controllers for racing games with neuroevolution
12. Evolutionary algorithms for the mapping of pipelined applications onto heterogeneous embedded systems
13. TestFul
14. Self-adaptive constructivism in Neural XCS and XCSF
15. Recursive least squares and quadratic prediction in continuous multistep problems
16. Self-adaptive mutation in XCSF
17. An analysis of matching in learning classifier systems
18. Empirical analysis of generalization and learning in XCS with gradient descent
19. An approach to analyze the evolution of symbolic conditions in learning classifier systems
20. Support vector regression for classifier prediction
21. Classifier systems that compute action mappings
22. Modeling selection pressure in XCS for proportionate and tournament selection
23. Standard and averaging reinforcement learning in XCS
24. Using convex hulls to represent classifier conditions
25. Prediction update algorithms for XCSF
26. Classifier prediction based on tile coding
27. Hyper-ellipsoidal conditions in XCS
28. XCS with computed prediction in multistep environments
29. Extending XCSF beyond linear approximation
30. Hierarchy-based mining of association rules in data warehouses
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.