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1. 'zones of flow (iii)': a Paper and Light-based Immersive Water Environment

2. Augmenting Scientific Papers with Just-in-Time, Position-Sensitive Definitions of Terms and Symbols

3. Automatic test suite generation for key-points detection DNNs using many-objective search (experience paper)

4. Demonstration Paper: Monitoring Machine Learning Contracts with QoA4ML

5. Conference paper

6. A Framework for Paper Submission Recommendation System

7. What Are Cybersecurity Education Papers About?

8. Kompics Scala: narrowing the gap between algorithmic specification and executable code (short paper)

9. Bringing Interactivity to Research Papers and Presentations with Chameleon

10. Short Paper

11. Short Paper: Dynamic leakage

12. Short Paper: Blockcheck the Typechain

13. Conference paper

14. FPGA-based Near Data Processing Platform Selection Using Fast Performance Modeling (WiP Paper)

15. Exploring Word Embeddings in CRF-based Keyphrase Extraction from Research Papers

16. Paper Matching with Local Fairness Constraints

17. Paper or Online?

18. Parallel nondeterministic programming as a language extension to C (short paper)

19. PANDORA: a parallelizing approximation-discovery framework (WIP paper)

20. From Java to real-time Java: a model-driven methodology with automated toolchain (invited paper)

21. Comparing the Effects of Paper and Digital Checklists on Team Performance in Time-Critical Work

22. Position paper

23. Towards Geocoding Spatial Expressions (Vision Paper)

24. Practice System for Controlling Cutting Pressure for Paper-cutting

25. Paper mechatronics

26. A spatio-temporal entropy-based approach for the analysis of cyber attacks (demo paper)

27. Felted Paper Circuits Using Joomchi

28. Reflections on the REST architectural style and 'principled design of the modern web architecture' (impact paper award)

29. Functional parallels of sequential imperatives (short paper)

30. Red Shift: procedural shift-reduce parsing (vision paper)

31. Effect of Different Implicit Social Networks on Recommending Research Papers

32. A generic algorithm for checking exhaustivity of pattern matching (short paper)

33. Short Paper

34. A comparative pilot study of historical artifacts in a CAVE automatic virtual reality environment versus paper-based artifacts

35. Big ideas paper

36. Short paper

37. Decentralizing Computation with Edge Computing

38. Towards Personalized Social Recommendations for Cultural Heritage Activities

39. Shape-diverse DSLs: languages without borders (vision paper)

40. Am I Floating or Not? : Sensitivity to Eye Height Manipulations in HMD-based Immersive Virtual Environments

41. 6G Network Needs to Support Embedded Trust

42. Where's Alice?

43. Towards A Personal Shopper's Dilemma

44. Why intermittent computing could unlock low-power visible light communication

45. Lake

46. Pragmatics Research and Non-task Dialog Technology

47. AutoAIViz

48. Beyond Base-2 Logarithmic Number Systems (WiP Paper)

49. A queue-oriented transaction processing paradigm

50. Taking the 'A' Out of 'AR'