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91 results on '"cartoons"'

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1. Studies in Teaching: 2024 Research Digest. Action Research Projects Presented at Annual Research Forum (Winston-Salem, North Carolina, June 27, 2024)

2. The Influence of E-Comics on English Lexical Competence in Virtual Higher Education

3. Graphic Novels as the Forger's Tool for Literacy

4. Proportions of Cartoons in Elementary School Instruction: Teacher Perspectives

5. What Preschool Children Do with Technology?

6. Artistic, Visual Thought Processes Supporting High Achievement

7. Multimodal Literacy in a New Era of Educational Technology: Comparing Points of View in Animations of Children's and Adult Literature

8. Slovenian Language Teachers' Attitudes towards Introducing Comics in Literature Lessons in Primary School

9. Development and Evaluation of e-Comic Nervous System App to Enhance Self-Directed Student Learning

10. The Development of Students' Creative Problem-Solving Skills through Learning Model in Gamification Environment Together with Cartoon Animation Media

11. Reflections of 'Use of Comics in Social Studies Education' Course: The Opinion and Experiences of Teachers

12. From Panels to Shelves: The Evolving Intersection of Comics and Italian Libraries. History, Issues, Perspectives

13. Developing and Sustaining a Graphic Scholarship Collection for Academic Libraries

14. Gotta Catch' Em All: Utilization of Improvised Insect Traps as Home-Based Biology Experiment for Insect Taxonomy

15. Effectiveness of Innovative Learning Media in Elementary Schools during the COVID-19 Pandemic

16. Illustrating Thoughts & Feelings: Student-Produced Political Cartoons about Israel

17. Explaining Vaccine Action with an Analogy: Unlocking the Superpowers Within

18. Visual Education and the Care of the Figuring Self. Mr. Palomar's Exercises as Pedagogy

19. Law and Cartoons: The Use of New Interactive Approach in Educating at Law Departments

20. Employing Critical Visual Methodologies in Development Education: An Auto-Ethnographic Inquiry

21. A Think-Aloud Study: Exploring the Effects of Digital vs. Print Comics on Reading Efficiency and Comprehension

22. Recognizing and Relating to the Race/Ethnicity and Gender of Animated Pedagogical Agents

23. Bibliometric Study of Scientific Output between 2011 and 2020 Regarding Teaching-Learning of the Sciences through Comic Books

24. Reading Reimagined: The Digital Future Unfolds

25. Capes, Culture, and Racial Representation in Children's Superhero Narratives: A Critical Race Content Analysis of DC Graphic Novels for Kids

26. Prose, Panels and People: The Impact of Comic Presentation Style on Procedural Information Learning

27. Analysis of the Current State of Evidence Regarding the Relationship between Reading, Writing, and Digital Literacy Skills in K-12 Education: A Systematic Review

28. Responding to Representations of Fatphobia in Prose and Comics

29. Integrating Cybersecurity and Cryptology in Elementary Preservice Education: Influence on Perceptions, Confidence, and Intent to Teach

30. Arts-Based Learning in Israel Education: A Qualitative Inquiry into Using Political Cartoons to Study Current Events in Israeli Society

31. Teach the Crisis: Arguments for Teaching the Cartoon Crisis in Primary School

32. Not Just Reading the Romance Online: Adolescent Girls' Reading Korean Manhwa

33. Exploring the Efficacy of Children's Media Use in Enhancing L2 Vocabulary Acquisition

34. Rethinking and Redrawing Teaching and Learning: Latinx Preservice Teachers Documenting Their Pedagogies of the Home through Comic Strips

35. Form-Meaning Interactions: Effects of Phonology on Semantic Judgements in Monolingual and Bilingual Language Processing

36. Another Fever Year? Making Sense of Pandemics with a Historical Graphic Novel

37. Elementary Students' Engagement in Transduction and Creative and Critical Thinking

38. Add-On Digital Cartoon Video versus Paper Based Counselling for Medication Adherence in Hypertensive Patients Followed at a Referral Hospital in Yaoundé (Cameroon): A Randomized Control Trial (e-Adherence Study)

39. Friends as Mediators in Study Abroad Contexts in Japan: Negotiating Stereotypical Discourses about Japanese Culture

40. Anime as a Medium for Science Learning

41. Socioscientific Comics: Introducing Students to Societal Issues Using Stories

42. A Rites of Passage Counseling Group: Black Panther as a Metaphor of Strength and Resiliency for Young Black Males

43. Preservice Teachers' Written Responses to Refugee Experiences in a Graphic Novel

44. Academic Integrity Graphic Novel Mini-Cases

45. Inquiry-Based Chemistry Education: A Systematic Review

46. 'Then You Go to Snap': Multimodal Making of Digital Comics in a Language Arts High School Classroom

47. Using a Comic Book to Engage Students in a Cryptology and Cybersecurity Curriculum

48. Pokémon as a Playful and Didactic Tool for Teaching about Ecological Interactions

49. Students' Experiences with and Perceptions of Distance Learning through Learner-Generated Comics

50. Exploring the Displaced Persons Crisis and the International Refugee Regime in 'Alpha: Abidjan to Paris'

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