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1. Active Learning Strategies in Computer Science Education: A Systematic Review.

2. Rethinking Undergraduate Computer Science Education: Using the 4Es Heuristic to Center Students in an Introductory Computer Science Course.

3. Empirical Evaluation of a Differentiated Assessment of Data Structures: The Role of Prerequisite Skills.

4. Is being clever enough? Young people’s construction of the ideal student in computer science education.

5. THE POSITIVE IMPACT OF HIGH SCHOOL COMPUTER SCIENCE COURSES.

6. Fostering the development of computer science graduate employability through agile projects.

7. Synthetic biological neural networks: From current implementations to future perspectives.

8. Using Structured Academic Controversy for STEM Education Leadership Programs.

9. Evaluating educational robotics as a maker learning tool for pre-service teacher computer science instruction.