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Your search keyword '"GAMIFICATION"' showing total 6 results

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6 results on '"GAMIFICATION"'

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1. Preparing UK Students for the Workplace: The Acceptability of a Gamified Cybersecurity Training

2. Curating Cognition in Higher Degree Art Education

3. Evaluation of the "15 Minute Challenge": A Workplace Health and Wellbeing Program.

4. Factors That Help and Hinder the Implementation of Community-Wide Behavior Change Programs.

5. Using game‐based learning and online flipped classrooms with degree apprenticeship students.

6. Breaking disciplinary silos: A global approach to interprofessional education.

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