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1,798 results on '"AUGMENTED reality"'

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2. Exploring the Impact of the Gamified Metaverse on Knowledge Acquisition and Library Anxiety in Academic Libraries.

10. Light field imaging technology for virtual reality content creation: A review.

11. Development and assessment of case-specific physical and augmented reality simulators for intracranial aneurysm clipping.

12. Influence of next-generation artificial intelligence on headache research, diagnosis and treatment: the junior editorial board members' vision – part 1.

13. Compression of room impulse responses for compact storage and fast low-latency convolution.

14. Augmented reality- virtual reality wartime training of reserve prehospital teams: a pilot study.

15. Transmedia skill derived from the process of converting films into educational games with augmented reality and artificial intelligence.

16. Development and pilot validation of laser path anchor (LPA): A novel tool for augmented reality surgical navigation.

17. Prototype development of a multi-user augmented reality framework for collaborative medical visualization in shared environments.

18. On-demand mitral valve morphometrics during surgical repair.

19. Exploring mouse necropsy through augmented reality: developing a web application for enhanced learning and visualization.

20. Fostering the AR illusion: a study of how people interact with a shared artifact in collocated augmented reality.

21. Compact freeform near-eye display system design enabled by optical-digital joint optimization.

22. GaitKeeper: An AI-Enabled Mobile Technology to Standardize and Measure Gait Speed.

23. Gait and Balance Assessments with Augmented Reality Glasses in People with Parkinson's Disease: Concurrent Validity and Test–Retest Reliability.

24. RGBTSDF: An Efficient and Simple Method for Color Truncated Signed Distance Field (TSDF) Volume Fusion Based on RGB-D Images.

25. Applications of Augmented Reality in Neuro-Oncology: A Case Series.

26. Visual guidance method for artificial assembly in visual blind areas based on augmented reality.

27. Development and Usability Evaluation of Augmented Reality Content for Light Maintenance Training of Air Spring for Electric Multiple Unit.

28. Modifications to ArduSub That Improve BlueROV SITL Accuracy and Design of Hybrid Autopilot.

29. Augmented Reality Training on Combat Sport: Improving the Quality of Physical Fitness and Technical Performance of Young Athletes.

30. The use of CNNs in VR/AR/MR/XR: a systematic literature review.

31. Temporally enhanced graph convolutional network for hand tracking from an egocentric camera.

32. Augmented reality navigation in external ventricular drain insertion—a systematic review and meta-analysis.

33. Immersive analytics with augmented reality in meteorology: an exploratory study on ontology and linked data.

34. The impact of virtual and augmented reality on presence, user experience and performance of Information Visualisation.

35. Usability of visualizing position and orientation deviations for manual precise manipulation of objects in augmented reality.

36. Viewpoint-sharing method with reduced motion sickness in object-based VR/AR collaborative virtual environment.

37. Advances in display technology: augmented reality, virtual reality, quantum dot-based light-emitting diodes, and organic light-emitting diodes.

38. Optimizing assembly processes with augmented reality: a case study on TurtleBots.

39. ARGV: 3D genome structure exploration using augmented reality.

40. Event-related pupillary response-based authentication system using eye-tracker add-on augmented reality glasses for individual identification.

41. Public participation in urban design with augmented reality technology based on indicator evaluation.

42. Augmented reality books: in-depth insights into children's reading engagement.

43. Transforming simulation in healthcare to enhance interprofessional collaboration leveraging big data analytics and artificial intelligence.

44. The impact of AR online shopping experience on customer purchase intention: An empirical study based on the TAM model.

45. Energy-efficient dynamic 3D metasurfaces via spatiotemporal jamming interleaved assemblies for tactile interfaces.

46. Extended reality training for mass casualty incidents: a systematic review on effectiveness and experience of medical first responders.

47. Archaeometa: leveraging blockchain for secure and scalable virtual museums in the metaverse.

48. Evaluating the real-world usability of BCI control systems with augmented reality: a user study protocol.

49. Spatial Augmented Reality for Expanding the Reach of Individuals with Tremor beyond Their Physical Limits.

50. User Evaluation of a Shared Robot Control System Combining BCI and Eye Tracking in a Portable Augmented Reality User Interface.

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