127 results on '"Salovaara, Antti"'
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2. Co-creative Product Design with Interactive Evolutionary Algorithms: A Practice-Based Reflection
3. Co-creative Product Design with Interactive Evolutionary Algorithms: A Practice-Based Reflection
4. Knowledge Workers’ Reactions to a Planned Introduction of Robotic Process Automation—Empirical Evidence from an Accounting Firm
5. Do Online Trolling Strategies Differ in Political and Interest Forums: Early Results
6. Disruptive online communication: How asymmetric trolling-like response strategies steer conversation off the track
7. Detecting Covert Disruptive Behavior in Online Interaction by Analyzing Conversational Features and Norm Violations.
8. Designing for Uncertain Futures: An Anticipatory Approach
9. Do Online Trolling Strategies Differ in Political and Interest Forums: Early Results
10. On the way to understanding binge watching behavior: the over-estimated role of involvement
11. Music on YouTube: User engagement with traditional, user-appropriated and derivative videos
12. Hands-on Introduction to Futures Thinking and Foresight with the Future Ripples Method
13. Ubiquitous Media for Collocated Interaction
14. Acceptance or Appropriation? A Design-Oriented Critique of Technology Acceptance Models
15. Augmented Reality Painting and Collage: Evaluating Tangible Interaction in a Field Study
16. Use of Future-Oriented Information in User-Centered Product Concept Ideation
17. Reinventing the Wheel: The Future Ripples Method for Activating Anticipatory Capacities in Innovation Teams
18. Vibrotactile Motion Guidance for Stroke Rehabilitation: A Comparative Study
19. Correction to: on the way to understanding binge watching behavior: the over-estimated role of involvement
20. HIGH RELIABILITY IN DIGITAL ORGANIZING: MINDLESSNESS, THE FRAME PROBLEM, AND DIGITAL OPERATIONS.
21. Information technologies and transitions in the lives of 55–65-year-olds: The case of colliding life interests
22. Exploring Norm Violations and Norm Management in Collocated Synchronous Communication: Dual-channel Communication as Hybrid Space with Spillover and Asymmetries
23. Augmenting the Performer–Audience Live Participation in Professional Event Productions
24. Programmable Smart Home Toolkits Should Better Address Households’ Social Needs
25. Stakeholder-dependent views on biases of human- and machine-based judging systems
26. Active construction of experience through mobile media: a field study with implications for recording and sharing
27. Are You Alive? Sensor Data as a Resource for Social Interaction
28. Ubiquitous Computing and the Concept of Context
29. Ubiquitous Media for Collocated Interaction
30. Acceptance or Appropriation? A Design-Oriented Critique of Technology Acceptance Models
31. Sara, the Lecturer: Improving Learning in Online Education with a Scaffolding-Based Conversational Agent
32. Building on shaky foundations? Lack of falsification and knowledge contestation in IS theories, methods, and practices
33. Ubiquitous Computing and the Concept of Context
34. Augmented Reality Painting and Collage: Evaluating Tangible Interaction in a Field Study
35. ENGAGING LEARNERS IN ONLINE VIDEO LECTURES WITH DYNAMICALLY SCAFFOLDING CONVERSATIONAL AGENTS.
36. Hybrid Events
37. Hybrid Events
38. Discerning Designers’ Intentions
39. Building on shaky foundations? Lack of falsification and knowledge contestation in IS theories, methods, and practices.
40. Consequences of Discontinuing Knowledge Work Automation - Surfacing of Deskilling Effects and Methods of Recovery
41. Implementation of Automation as Distributed Cognition in Knowledge Work Organizations: Six Recommendations for Managers.
42. Correction to: on the way to understanding binge watching behavior: the over-estimated role of involvement
43. On the way to understanding binge watching behavior: the over-estimated role of involvement
44. Theory-Driven Collocated CMC
45. Evaluation of Prototypes and the Problem of Possible Futures
46. Live Participation
47. MEASURING RESPONSIBILITY - TESTING A CONTENT ANALYSIS TOOL ON SUSTAINABILITY REPORTING OF LARGE FINNISH COMPANIES.
48. Repurposive Appropriation and Creative Technology Use in Human–Computer Interaction
49. Flexibility vs. Structure: How to Manage Reliably Continuously Emerging Threats in Malware Protection
50. PromotionRank
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