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1. Random Graph Generation in Context-Free Graph Languages

2. $EvoAl^{2048}$

3. Formalising the Double-Pushout Approach to Graph Transformation

4. Gender Bias in the Middle Level Classroom: The Intersection of Observation, Teacher Self-Perceptions, and Student Perceptions

5. Time and Space Measures for a Complete Graph Computation Model

6. Towards Mechanised Proofs in Double-Pushout Graph Transformation

10. Energy-Efficient CNN Inferencing on GPUs with Dynamic Frequency Scaling

11. Linear-Time Graph Programs for Unbounded-Degree Graphs

12. A Small-Step Operational Semantics for GP 2

13. Confluence up to Garbage in Graph Transformation

14. Fast Rule-Based Graph Programs

15. Verifying Graph Programs with First-Order Logic

16. A Fast Graph Program for Computing Minimum Spanning Trees

23. Verifying Graph Programs with First-Order Logic (Extended Version)

24. The Improved GP 2 Compiler

25. Improving the GP 2 Compiler

26. Proceedings Tenth International Workshop on Graph Computation Models

27. Supporting Experiential Learning Opportunities for Students with Disabilities

28. Efficient Recognition of Graph Languages

29. The Type 2 Diabetes Knowledge Portal: An open access genetic resource dedicated to type 2 diabetes and related traits

35. Evolving Graphs with Semantic Neutral Drift

36. AI-driven and automated MRI sequence optimization in scanner-independent MRI sequences formulated by a domain-specific language

39. A Unification Algorithm for GP 2 (Long Version)

43. Verifying Graph Programs with Monadic Second-Order Logic

44. Escape the Traditional Classroom: Using Live-Action Games to Engage Students and Strengthen Concept Retention

47. Confluence up to Garbage

49. Reasoning about Graph Programs

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