173 results on '"Ng, Oi-Lam"'
Search Results
2. Examining mathematics teachers’ creative actions in programming-based mathematical activities
3. Examining Young Children’s Computational Thinking through Animation Art
4. Transforming Arithmetic Through Digital Resources
5. Seeing the Continuity behind 'Double Discontinuity': Investigating Hong Kong Prospective Mathematics Teachers' Secondary-Tertiary Transition
6. Exploring computational thinking as a boundary object between mathematics and computer programming for STEM teaching and learning
7. Researching Computational Thinking in Early Childhood STE(A)M Education Context: A Descriptive Review on the State of Research and Future Directions
8. Integration of Computational Thinking with Mathematical Problem-Based Learning: Insights on Affordances for Learning
9. Creativity Development with Problem-Based Digital Making and Block-Based Programming for Science, Technology, Engineering, Arts, and Mathematics Learning in Middle School Contexts
10. Integration of Computational Thinking with Mathematical Problem-based Learning : Insights on Affordances for Learning
11. Integration of Computational Thinking in K-12 Mathematics Education: A Systematic Review on CT-Based Mathematics Instruction and Student Learning
12. Students' In-Moment Challenges and Developing Maker Perspectives during Problem-Based Digital Making
13. Exploring Computational Thinking as a Boundary Object between Mathematics and Computer Programming for STEM Teaching and Learning
14. Integration of computational thinking in K-12 mathematics education: a systematic review on CT-based mathematics instruction and student learning
15. Seeing the continuity behind “double discontinuity”: investigating Hong Kong prospective mathematics teachers’ secondary–tertiary transition
16. Characterizing Students' 4C Skills Development during Problem-Based Digital Making
17. Mathematics Learning as Embodied Making: Primary Students' Investigation of 3D Geometry with Handheld 3D Printing Technology
18. Characterizing touchscreen actions in technology-enhanced embodied learning for mathematics instruction in K-12 setting – A systematic review (2010–2023)
19. Imagining Possibilities: Innovating Mathematics (Teacher) Education for Sustainable Futures
20. Developing the Meaning of Volume and Deriving the Volume of Hemispheres with Dynamic Geometry
21. How Linguistic Features and Patterns of Discourse Moves Influence Authority Structures in the Mathematics Classroom
22. Competency development of pre-service teachers during video-based learning: A systematic literature review and meta-analysis
23. Using an Enhanced Video-Engagement Innovation to Support STEM Teachers' Professional Development in Technology-Based Instruction
24. The Interplay between Mathematical and Computational Thinking in Primary School Students' Mathematical Problem-Solving within a Programming Environment
25. Examining Primary Students' Mathematical Problem-Solving in a Programming Context: Towards Computationally Enhanced Mathematics Education
26. Transforming Arithmetic Through Digital Resources
27. Using First- and Second-Order Models to Characterise In-Service Teachers’ Video-Aided Reflection on Teaching and Learning with 3D Pens
28. Doing Mathematics with 3D Pens: Five Years of Research on 3D Printing Integration in Mathematics Classrooms
29. Using an Enhanced Video-engagement Innovation to Support STEM Teachers’ Professional Development in Technology-Based Instruction
30. Mathematics learning as embodied making: primary students’ investigation of 3D geometry with handheld 3D printing technology
31. Characterizing Students’ 4C Skills Development During Problem-based Digital Making
32. In-Service Mathematics Teachers' Video-Based Noticing of 3D Printing Pens 'In Action'
33. How 'Tall' Is the Triangle? Constructionist Learning of Shape and Space with 3D Pens
34. Designing and Validating a Coding Scheme for Analysis of Teacher Discourse Behaviours in Mathematics Classrooms
35. Integrating Artificial Intelligence and Computational Thinking in Educational Contexts: A Systematic Review of Instructional Design and Student Learning Outcomes.
36. Bilinguals' Non-Linguistic Communication: Gestures and Touchscreen Dragging in Calculus
37. Active Learning in Undergraduate Mathematics Tutorials via Cooperative Problem-Based Learning and Peer Assessment with Interactive Online Whiteboards
38. Towards a Materialist Vision of 'Learning as Making': The Case of 3D Printing Pens in School Mathematics
39. Exploring Differences in Primary Students' Geometry Learning Outcomes in Two Technology-Enhanced Environments: Dynamic Geometry and 3D Printing
40. How linguistic features and patterns of discourse moves influence authority structures in the mathematics classroom
41. Examining primary students’ mathematical problem-solving in a programming context: towards computationally enhanced mathematics education
42. Using First- and Second-Order Models to Characterise In-Service Teachers’ Video-Aided Reflection on Teaching and Learning with 3D Pens
43. Implementation and efficacy of a teacher intervention in dialogic mathematics classroom discourse in Hong Kong primary schools
44. Mathematical Activities in a Social Learning Framework: How Multimodality Works in a Community of Practice
45. The Interplay between Language, Gestures, Dragging and Diagrams in Bilingual Learners' Mathematical Communciations
46. Examining Technology-Mediated Communication Using a Commognitive Lens: The Case of Touchscreen-Dragging in Dynamic Geometry Environments
47. Learning as Making: Using 3D Computer-Aided Design to Enhance the Learning of Shape and Space in STEM-Integrated Ways
48. Active Learning in Undergraduate Mathematics Tutorials Via Cooperative Problem-Based Learning and Peer Assessment with Interactive Online Whiteboards
49. Towards a Materialist Vision of ‘Learning as Making’: the Case of 3D Printing Pens in School Mathematics
50. Drawing in Space: Doing Mathematics with 3D Pens
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.