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1. Reuse as heuristic: from transmission to nurture in learning activity design.

2. Tissue Viability Leading Change competency framework: preliminary analysis of use.

3. Why textbooks count.

4. Challenges in the Reuse of Learning Materials: Technical Lessons from the Delivery of an Online GIS MSc Module.

5. The use of animation in higher education teaching to support students with dyslexia.

6. 'Coalition'.

7. Interactive education: teaching and learning in the information age.

8. Health economics education in undergraduate medical training: introducing the health economics education (HEe) website.

9. Collaborative development of an educational resource on rehabilitation for people living with HIV.

10. Supporting carer–child relationships through play: a model for teaching carers how to use play skills to strengthen attachment relationships.

11. Analysis of academic attitudes and existing processes to inform the design of teaching and learning material repositories: A user-centred approach.

12. Understanding the past—illuminating the future.

13. HAVE YOU GOT THE COPYRIGHT?