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Start Over You searched for: Topic autism Remove constraint Topic: autism Publication Year Range Last 50 years Remove constraint Publication Year Range: Last 50 years Publisher springer international publishing Remove constraint Publisher: springer international publishing
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1. Measuring the Interaction of Conflict-Minimizing and Goal-Seeking Motor Imperatives in Autism Spectrum Disorder

2. A Perspective on Intervention Approaches for Children with Autism Spectrum Disorder

3. Robot Assistive Therapy Strategies for Children with Autism

4. Use of a Video Game with Tangible Interfaces to Work Emotions in Children with Autism

5. ACF: An Autistic Personas’ Characteristics Source to Develop Empathy in Software Development Teams

6. Social Intervention Strategy of Augmented Reality Combined with Theater-Based Games to Improve the Performance of Autistic Children in Symbolic Play and Social Skills

7. Which Virtual Piano Keyboard for Children with Autism? A Pilot Study

8. Generation of Adapted Learning Game Scenarios: A Model-Driven Engineering Approach

9. A Play Therapy Based Full-Body Interaction Intervention Tool for Children with Autism

10. An Auditory Feedback Based System for Treating Autism Spectrum Disorder

11. The Cyborg Mermaid (or: How Technè Can Help the Misfits Fit in)

12. Interaction Design Tools for Autism

14. Read, Play and Learn: An Interactive E-book for Children with Autism

15. SCALA Web System on the Internet of Things: An Exploratory Research in Social Computing

17. Eye Contact Conditioning in Autistic Children Using Virtual Reality Technology

18. Black Caregivers’ Perspectives on Racism in ASD Services: Toward Culturally Responsive ABA Practice

19. Transition of a Judo Program from In-Person to Remote Delivery During COVID-19 for Youth with Autism Spectrum Disorder

21. ABA Finding Its Heart During a Pandemic: An Exploration in Social Validity

22. A Model of Support for Families of Children With Autism Living in the COVID-19 Lockdown: Lessons From Italy

23. Collaboration between Behavior Analysts and Occupational Therapists in Autism Service Provision: Bridging the Gap

26. An Alternative Design Perspective for Technology Supporting Youngsters with Autism

32. Social Thinking®: Science, Pseudoscience, or Antiscience?

35. Smart and Inclusive Museums for Visitors with Autism: The App Case 'A Dip in the Blue'

38. Augmented Reality Game for Children with Autism Spectrum Disorder

42. Work Dimensions of the Inclusion of Autistic People: An Integrative Literature Review

43. Towards a Conceptual Model for Consideration of Adverse Effects of Immersive Virtual Reality for Individuals with Autism

44. Adapting Participatory Design Activities for Autistic Adults: A Review