19 results on '"Gentile, Douglas A."'
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2. Comparing Virtual Reality, Video, and Audio-Guided Meditations in Fostering Positive Attitudes toward Meditation
3. Internet Gaming Disorder as a Maladaptive Behavioral Consumption of Online Gaming
4. Developmental Changes in the Relation between Youth Disclosure and Parenting Behavior: A Cohort-sequential Analysis
5. Video Games and Violent Content
6. Structural Game Characteristics and Problematic Gaming
7. Learning from Video Games (and Everything Else): The General Learning Model
8. Within-Person Bidirectional Associations Over Time Between Parenting and Youths' Callousness.
9. Silencing screaming with screens: The longitudinal relationship between media emotion regulation processes and children's emotional reactivity, emotional knowledge, and empathy.
10. Current state of play: Children's learning in the context of digital games.
11. Differential predictors of problematic internet use and problematic video gaming among school children: A 2-year longitudinal study.
12. Predicting Cyberbullying Behavior From Attitudes
13. Digital Media Use: From Problematic Use and Addiction to Healthy Media Engagement
14. Brief overview of the WHO Collaborative Project on the Development of New International Screening and Diagnostic Instruments for Gaming Disorder and Gambling Disorder
15. Are mindful people less aggressive? The role of emotion regulation in the relations between mindfulness and aggression
16. Learning from Video Games (and Everything Else)
17. Communication Apprehension and Willingness to Communicate in Veterinary Medicine Students: Implications for Mindfulness and Communication Training.
18. Some effects of sexist video games on self-masculinity associations.
19. Development of the Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) Scale: An International Delphi study.
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