Search

Your search keyword '"Rauterberg, M"' showing total 30 results

Search Constraints

Start Over You searched for: Author "Rauterberg, M" Remove constraint Author: "Rauterberg, M" Publication Year Range Last 10 years Remove constraint Publication Year Range: Last 10 years
30 results on '"Rauterberg, M"'

Search Results

1. GPU accelerated left/right hand-segmentation in first person vision

2. Memory effect in expressed emotions during long term group interactions

3. A Tangible Serious Game Approach to Science, Technology, Engineering, and Mathematics (STEM) Education

4. ViewBricks: a participatory system to increase social connectedness for the elderly in care homes

5. Entertainment, culture, and media art

7. A learning analytics approach to correlate the academic achievements of students with interaction data from an educational simulator

8. Advances in Learning Analytics and Educational Data Mining

9. Interactive Digital Narratives for iTV and Online Video

10. Unconscious Emotions in Media Content

11. A hierarchical Bayesian model for crowd emotions

12. Preface: Special issue: ten years of advances in computer entertainment

13. Towards Serious Games for Improved BCI

15. Infrastructuring for Collective Heritage Knowledge Production

16. Towards smart planning conservation of heritage cities : digital technologies and heritage conservation planning

17. Heritage Building Information Modelling (HBIM) as a Tool for Heritage Conservation: Observations and Reflections on Data Collection, Management and Use in Research in a Middle Eastern Context

18. A Methodological Reflection: Deconstructing Cultural Elements for Enhancing Cross-Cultural Appreciation of Chinese Intangible Cultural Heritage

19. Towards Serious Games for Improved BCI

20. Understanding the Changes in Brain Activation When Viewing Products with Differences in Attractiveness.

21. The Effects of Distancing Design Collaboration Necessitated by COVID-19 on Brain Synchrony in Teams Compared to Co-Located Design Collaboration: A Preliminary Study.

22. Investigating socially assistive systems from system design and evaluation: a systematic review.

23. A Review of Data Gathering Methods for Evaluating Socially Assistive Systems.

24. Identifying Interaction Patterns of Tangible Co-Adaptations in Human-Robot Team Behaviors.

25. Understanding Engagement in Dementia Through Behavior. The Ethographic and Laban-Inspired Coding System of Engagement (ELICSE) and the Evidence-Based Model of Engagement-Related Behavior (EMODEB).

26. Quantity of Movement as a Measure of Engagement for Dementia: The Influence of Motivational Disorders.

27. Directing Attention Through Gaze Hints Improves Task Solving in Human-Humanoid Interaction.

28. Modelling engagement in dementia through behaviour. Contribution for socially interactive robotics.

29. A Hierarchical Bayesian Model for Crowd Emotions.

30. Traces of unconscious mental processes in introspective reports and physiological responses.

Catalog

Books, media, physical & digital resources