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1,626 results on '"Headset"'

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1. Design and evaluation of a versatile text input device for virtual and immersive workspaces.

2. Exploring the promise of virtual reality in enhancing anatomy education: a focus group study with medical students.

3. Differences in nasalance scores obtained with different Nasometer headsets.

4. Does an outdoor virtual environment projected in a head-mounted display affect balance in healthy young adults?

6. Design and Development of Low-cost Wearable Electroencephalograms (EEG) Headset.

7. Easily Attach/Detach Reattachable EEG Headset with Candle-like Microneedle Electrodes.

8. Reliability Tests as a Strategy for the Sustainability of Products and Production Processes—A Case Study.

9. A Survey of Facial Capture for Virtual Reality

10. Effects of using headset-delivered virtual reality in road safety research: A systematic review of empirical studies

11. Factors associated with headache and neck pain among telecommuters – a five days follow-up

12. Easily Attach/Detach Reattachable EEG Headset with Candle-like Microneedle Electrodes

13. The Effect of Headset/Earphone Use on Hearing Decrease.

14. Reliability Tests as a Strategy for the Sustainability of Products and Production Processes—A Case Study

15. {SelfPose}: {3D} Egocentric Pose Estimation from a Headset Mounted Camera

16. Factors associated with headache and neck pain among telecommuters – a five days follow-up.

17. Auditory fatigue among call dispatchers working with headsets

18. Robust Optical Based Hand Interaction for Virtual Reality

20. Blending Human and Machine: Feasibility of Measuring Fatigue Through the Aviation Headset.

21. Evaluation of Effective Sound Insulation Method for Noise Generated by MRI.

22. Proposal of an Alternative HMI Mechanism for Blind Android Users Based on Media Headsets as Input/Output Peripherals

23. Headset usability in the covid pandemic 19

24. Facial Expression Recognition Under Partial Occlusion from Virtual Reality Headsets based on Transfer Learning

26. Development of an Auditory Cueing System to Assist Gait in Patients with Parkinson’s Disease

27. Who wants to be a self-driving car?

28. 17‐1: Invited Paper: Are There Objective Requirements for Displays in Near‐to‐Eye Headsets?

29. Active video games in fully immersive virtual reality elicit moderate-to-vigorous physical activity and improve cognitive performance in sedentary college students

30. Align and Pool for EEG Headset Domain Adaptation (ALPHA) to Facilitate Dry Electrode Based SSVEP-BCI

32. Dynamics of Perception Distortions of Human Body Physical Dimensions in Virtual Reality

33. Patient-specific virtual and mixed reality for immersive, experiential anatomy education and for surgical planning in temporal bone surgery

34. A Review- Brain Controlled Wheelchair using EEG headset

35. Study on augmented reality for robotic surgery bedside assistants

36. Remote Surgeon Virtual Presence: A Novel Telementoring Method for Live Surgical Training

37. Spectator View: Enabling Asymmetric Interaction between HMD Wearers and Spectators with a Large Display

38. Towards Balancing VR Immersion and Bystander Awareness

39. Design and Characterization of an EEG-Hat for Reliable EEG Measurements

40. Electrical Appliance Switching Controller by Brain Wave Spectrum Evaluation Using a Wireless EEG Headset

41. On the Implementation of a Low-Cost Mind-Voice-and-Gesture-Controlled Humanoid Robotic Arm Using Leap Motion and Neurosky Sensor

42. Marketing virtual reality experiences … without the headset: watching, playing and fearing Anagram’s Goliath

43. The use of virtual reality in a psychiatric intensive care unit: a pilot study

44. Development of a Full-body OpenSim Musculoskeletal Model Incorporating Head-mounted Virtual Reality Headset

45. VR 360 as an Alternative for Virtual-Based Practicum Learning with Stereoscopic View

46. IMU Data Processing to Recognize Activities of Daily Living with Smart Headset

47. CHEAP AND IMMERSIVE VIRTUAL REALITY: APPLICATION IN CARTOGRAPHY.

48. The headset as an interactional resource in a video relay interpreting (VRI) setting.

49. Auditory fatigue among call dispatchers working with headsets.

50. MIXED REALITY IN MEDICAL SIMULATION: A COMPREHENSIVE DESIGN METHODOLOGY

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