4 results
Search Results
2. Opioid Treatment in Primary Care: Knowledge and Practical Use of Opioid Therapy.
- Author
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Biesiada, Aleksander Michał, Ciałkowska-Rysz, Aleksandra, and Mastalerz-Migas, Agnieszka
- Subjects
SUBSTANCE abuse treatment ,PILOT projects ,PAIN ,COMPUTERS ,ATTITUDES of medical personnel ,TRAMADOL ,PATIENT selection ,SELF-evaluation ,MEDICAL care ,INTERVIEWING ,PRIMARY health care ,SURVEYS ,COMPARATIVE studies ,HEALTH attitudes ,QUESTIONNAIRES ,CLINICAL competence ,SCALE analysis (Psychology) ,DESCRIPTIVE statistics ,RESEARCH funding ,OPIOID analgesics ,INFORMATION needs ,PATIENT education ,DATA analysis software ,PAIN management - Abstract
Background: Primary care physicians play a key role in initiating opioid therapy. However, knowledge gaps in opioid use and pain management are significant barriers to providing optimal care. This research study aims to investigate the educational needs of primary care physicians regarding opioid therapy and opioid use in pain management. Methods: A computer-assisted web interview (CAWI) protocol was used to collect data from primary care physicians. Drug selection criteria, knowledge of opioid substitutes and dosage, and practical use of opioid therapy were evaluated. Results: While 84% of participating physicians (724 respondents) reported initiating opioid treatment, only a minority demonstrated accurate opioid dosage calculations. Significant discrepancies between physicians' self-perceived knowledge and their clinical skills in opioid prescribing and pain management were observed. In total, 41% of physicians incorrectly indicated dose conversion rates for tramadol (the most frequently used drug according to 65% of responders). Conclusions: Targeted educational programs are essential to bridge the knowledge gap and increase physicians' competence in pain management. The proper self-assessment of one's own skills may be the key to improvement. Further research should focus on developing specialized educational courses and decision-support tools for primary care physicians and examining the impact of interprofessional pain management teams on patient outcomes. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
3. Poly-Victimization and Peer Harassment Involvement in a Technological World.
- Author
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Mitchell, Kimberly J., Segura, Anna, Jones, Lisa M., and Turner, Heather A.
- Subjects
ATTITUDE (Psychology) ,BULLYING ,COMPUTERS ,CONFIDENCE intervals ,INTERVIEWING ,PROBABILITY theory ,QUESTIONNAIRES ,RESEARCH funding ,SURVEYS ,TECHNOLOGY ,PSYCHOLOGY of crime victims ,LOGISTIC regression analysis ,AFFINITY groups - Abstract
This article explores the ways poly-victimized youth (those experiencing multiple different types of victimization over the course of 1 year) use technology to interact with peers. Particular attention is given to the peer harassment victimization and perpetration experiences of poly-victimized youth compared with less victimized and non-victimized youth—both overall and through technology. Data were collected as part of the Technology Harassment Victimization (THV) study; a national survey of 791 youth, ages 10 to 20 across the United States. Study results document the heightened risks that poly-victimized youth experience when interacting with peers. Low and high poly-victimized youth were both at significantly greater risk of being dual victims and perpetrators of peer harassment when compared with non-victimized youth even after taking into account other potentially explanatory factors. This was not found to be the case for less victimized youth. This was true for high poly-victims and technology-involved harassment risk as well. There were indications that poly-victimized youth were interacting with peers in more intense and risky ways in general using new technology. The increase in attention to poly-victimization in recent years has importantly identified the detrimental role that experiencing different forms of victimization have on youth. This study not only adds to that literature but suggests that there is an opportunity to interrupt additional victimization by understanding how poly-victimized youth interact with peers before and during adolescence. Although preliminary, the differences in technology use by poly-victimized youth versus others suggest that more information is needed to understand how they are relating to peers in both positive and risky ways in this environment. [ABSTRACT FROM AUTHOR]
- Published
- 2018
- Full Text
- View/download PDF
4. Predictors of online game addiction among Korean adolescents.
- Author
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Lee, Changho and Kim, Ocktae
- Subjects
CHI-squared test ,COMPULSIVE behavior ,COMPUTERS ,CONFIDENCE intervals ,STATISTICAL correlation ,HIGH school students ,INTERPERSONAL relations ,LEISURE ,LONGITUDINAL method ,MIDDLE school students ,PARENT-child relationships ,PARENTING ,PROBABILITY theory ,QUESTIONNAIRES ,RESEARCH funding ,SCALE analysis (Psychology) ,SEX distribution ,SURVEYS ,TIME ,MATHEMATICAL variables ,VIDEO games ,CELL phones ,SOCIOECONOMIC factors ,RELATIVE medical risk ,INTERNET addiction in adolescence ,DESCRIPTIVE statistics ,ODDS ratio - Abstract
Given the rapid growth of mobile games, one of the main purposes of this study is to analyze the effect of online gaming on addiction by classifying it into PC online gaming and mobile gaming. This study aims to analyze the extent to which playing games after midnight affects addictive behavior. In addition, this study analyzes the impact of game genres, parental factors, the leisure environment and relationship satisfaction on game addiction. About 1556 students living in five major Korean cities were sampled. Online game playing time was an important predictor of game addiction, especially among those who played PC online games late at night. Among the game genres, RPG, simulation and casual games were positively associated with addictive behavior. While play and the leisure environment had little effect on game addiction, the extent of satisfaction with relationships with parents, friends, and teachers did have a significant influence. However, parental attachment and parental mediation did not impact game addiction. [ABSTRACT FROM PUBLISHER]
- Published
- 2017
- Full Text
- View/download PDF
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