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1. Promoting Socioeconomic Equity through Automatic Formative Assessment

2. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (41st, Kansas City, Missouri, 2018). Volume 1

3. Towards Tailored Cognitive Support in Augmented Reality Assembly Work Instructions

4. The Effect of Animation-Based Worked Examples Supported with Augmented Reality on the Academic Achievement, Attitude and Motivation of Students towards Learning Programming

5. Impact of Educational Technology on Students' Performance

6. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on e-Learning (Porto, Portugal, July 16-19, 2019)

7. Urban Parents at the Portal: Family Use of Web-Based Information on Ninth Grade Student Course Grades

8. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA) (15th, Budapest, Hungary, October 21-23, 2018)

9. Does ICT Matter? Unfolding the Complex Multilevel Structural Relationship between Technology Use and Academic Achievements in PISA 2015

10. The Impact of Electronic Tests on Students' Performance Assessment

11. Impact of an Augmented Reality System on Students' Learning Performance for a Health Education Course

12. Proceedings of the International Conference on Educational Data Mining (EDM) (10th, Wuhan, China, June 25-28, 2017)

13. The Perception Created of Online Home Work by High School Student, Their Teacher and Parents in Saudi Arabia

14. Net Benefits of Face-to-Face versus Online Instruction at School: A Repetitive Factorial Experiment in an Ecological Setting

15. Adoption of Flipped Learning in Social Humanities Education: The FIBER Experience in Secondary Schools

16. Using Students' Performance to Improve Ontologies for Intelligent E-Learning System

17. IC Technology and Learning: An Impact Evaluation of Cl@ssi 2.0

18. Flipped Instruction in a High School Science Classroom

19. Does Online Game-Based Learning Work in Formal Education at School? A Case Study of VISOLE

20. Policy, Practice, and Reality: Exploring a Nation-Wide Technology Implementation in Turkish Schools