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319 results on '"game"'

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1. Multiplayer Online Games Become Reality: A New Literary Genre

3. Development of an Acoustic and Online VR Game to Improve Social Connectivity and Awareness About Tourist Places in Visually Impaired People

4. HANDCARE: Post Stroke Upper Limb Rehabilitation Device

5. Developing a Serious Game for Acute Pain Detection by Utilizing Virtual Reality and Brain-Computer Interfaces

6. Behavioral Analysis Using Gamification—A Comprehensive Analysis

7. Two-Player Domino Games

9. Optimizing E-Sports Revenue: A Novel Data Driven Approach to Predicting Merchandise Sales Through Data Analytics and Machine Learning

10. The Development of Inclusive Snakes and Ladders Game: Guidance Strategies in Enforcing Inclusive Values in Kindergarten

11. Landschaft und Spiel

16. Application of VR Technology in Games

18. Comparing Performance and Experience in VR vs. Real-World Through a Puzzle Game

19. Shifts in Student Attitudes and Beliefs About Science Through Extended Play in an Immersive Science Game

25. The Game in the Context of Social Dramaturgy

26. Gamification in Industry: Simulation-Game Modeling of Production Processes

28. Culture and Life as Gameplay Experiences: A Theological Point of View

29. A Semiverse of Games

31. Modern Initiation Practices: Gaming Technology Applications

32. Implementation of a Video Game Controlled by Pressing the Upper Arm Using PPG Sensor

33. Application of Phygital Games at the University in the Context of Digitalization

37. Artificial Intelligence in Gaming

39. A Systematic Literature Review of Extended Reality Exercise Games for the Elderly

40. User Experience and Immersion in VR and Non-VR Versions of Slime Rancher: A Playtest Evaluation with the ARI Questionnaire and GUESS-18 Scale

41. Your Favorite Gameplay Speaks Volumes About You: Predicting User Behavior and Hexad Type

42. Designing Ethics-Aware DecidArch Game to Promote Value Diversity in Software Architecture Design Decision Making

44. Micro and Nano Projects Based on B.I.Gs : Business Innovation Games

46. 'Gongzhu' Strategy Based on Convolutional Neural Network

47. The Implementation of Game Pair Coupon Exchange (PCE) Towards the Results of Learning Reading and Writing Mandarin Course

48. Research on the Evolution of Mobile Game UIs

49. The Influence of Pre Exam Anxiety on the Increasing Demand for Online Games of High School Students

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