1,117 results on '"Soares, Marcelo A"'
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2. Climate Change and Local Impacts Threaten Brazilian Coral Reefs
3. The Attention of Students in the Metaverse: Practical Application
4. Usability Assessment of Nintendo Switch
5. The Usability Assessment of Meta Quest2 and Recommendations for Improving
6. Reefs of the Western Tropical South Atlantic Ocean: Distribution, Environmental Impacts and Trends on Environmental Suitability Due to Climate Changes
7. Usability Evaluation and Redesign of an Integrated Chair
8. Usability Assessment and Improvement Plan for Treadmills in Campus Gym
9. Design and Neuroergonomics in Identification of Elements Restorers of ADHD Care in Educational Environments: A Systematic Literature Review (SLR) Based on the PRISMA Method
10. Usability Assessment of Xiaomi Smart Band 4
11. Usability Assessment of the GoPro Hero 7 Black for Chinese Users
12. Usability Assessment of the OSMO Pocket Mini Sports Video Camera and Improvement Plan
13. Usability Assessment of the XiaoAi Touch Screen Speaker
14. Ergonomic and Usability Analysis of Platform for Communication of People with Limited Talk
15. Augmented Reality and the Use of Alternative Communication for Children with Autism Spectrum Disorder: A Literature Review
16. The Application of Ergonomics of the Built Environment in Architectural Projects as a Benefit for the Hearing Impaired
17. Use of Zygomatic Implant on the Severe Atrophic Maxilla
18. Application of Digital Infrared Thermography for Emotional Evaluation: A Study of the Gestural Interface Applied to 3D Modeling Software
19. A Comparative Usability Analysis of Handheld Game Consoles
20. Usability Assessment of the Camera GR II
21. A Usability Testing Comparing Two Mobile Phone Gimbals
22. A Usability Study of a Brother Printer and Improvement with Ergonomic Recommendations
23. Does the Kindle Conform to Chinese Users’ Usage Habits? A Usability Assessment of the Kindle Paperwhite
24. Research on Usability Evaluation and Redesign of Treadmill Man-Machine Interface
25. Usability Testing of Bank of China Automatic Teller Machine
26. Systematic Review on Using Biofeedback (EEG and Infrared Thermography) to Evaluate Emotion and User Perception Acquired by Kansei Engineering
27. Review of Virtual Reality Technology: An Ergonomic Approach and Current Challenges
28. Methods and Procedures to Usability Testing in Virtual Reality Systems
29. Evaluation of Usability of Two Therapeutic Ultrasound Equipment
30. The Use of the Virtual Fashion Tester: A Usability Study
31. Using Digital Thermography to Analyse the Product User’s Affective Experience of a Product
32. Brazilian Marine Animal Forests: A New World to Discover in the Southwestern Atlantic
33. The Labor Judicial Expert from Sergipe State, Brazil and Propositions of Use of Tools Ergonomic in the Sustenance of Causal Connections in Disturbances Bone-Muscle
34. A Comparative Usability Analysis of Virtual Reality Goggles
35. We Are All Cyborgs: Body-Machine and Body-Information in Virtual Reality Systems
36. Metaphors and Embodiment in Virtual Reality Systems
37. Analysis of Product Use by Means of Eye Tracking and EEG: A Study of Neuroergonomics
38. Digital Game for Teaching and Learning: An Analysis of Usability and Experience of Educational Games
39. Newsgames: Gameplay and Usability in Simulation Games
40. Doctor Who: Legacy, an Analysis of Usability and Playability of a Multi-platform Game
41. Ergonomic and Usability Analysis of Interactive Whiteboards in the Academic Environment
42. A Study of the Fault Tree Human in Aviation
43. A Usability Study of a Brain-Computer Interface Apparatus: An Ergonomic Approach
44. Digital Self: Fiction and Non-fiction on the Internet
45. Design as a Tool for Managing Risks and Vulnerabilities Regarding Artifacts of Public Safety
46. Ergonomic Evaluation of Manual Force Levels of the Elderly in the Handling of Products: An Analysis Using Virtual Reality
47. The Encourage Operators to Promote Manual Flight Operations- a Pandemic in Modern Aviation
48. Use of Immersive Reality and Haptic Devices in Rehabilitation after Cerebral Vascular Accident: Clinical Perspectives and Neuro-Image Evidence
49. Application of Virtual Reality Technologies in Consumer Product Usability
50. Ergonomic Evaluation of Websites Focusing on the Human-Computer Interface so as to Improve Access to the Web Especially by People with Visual Disabilities
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