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1. Evaluating Signage Accessibility for Individuals with Visual Impairments: A Case Study in Ecuador

2. Big Data Architecture for Air Pollution Spatial Visualization: Quito, Ecuador

3. Coupled Queueing and Charging Game Model with Energy Capacity Optimization

4. GIS for Decision-Making on the Gentrification Phenomenon in Strategic Territorial Planning

5. Gentrification in Medium-Sized Ecuadorian Cities in the Current Context of Territorial Planning: Literature Review

6. Analysis of the Level of Accessibility of Scientific Online Conferences for Blind Participants

7. Profiling of E-Learning Users with Accessibility Needs

8. Analysis of the Gentrification Phenomenon Using GIS to Support Local Government Decision Making

9. Mobile Technological Apps to Improve Frontal Lobe Functioning

10. Phonological Awareness Intervention and Basic Literacy Skill Development with Kiteracy-PiFo

11. Contributions to Improve Accessibility and Usability of Academic Journal Management Systems. Case Study: OJS

12. Designing Accessible Maps on Mobile Devices for Blind and Visually Impaired Users

13. Improving Usability with Think Aloud and Focus Group Methods. A Case Study: An Intelligent Police Patrolling System (I-Pat)

14. Building Hybrid Interfaces to Increase Interaction with Young Children and Children with Special Needs

15. Implementation of Controls for Insertion of Accessible Images in Open Online Editors Based on WCAG Guidelines. Case Studies: TinyMCE and Summernote

16. Fuzzy Model for Back Posture Correction During the Walk

17. Development of an Accessible Video Game to Improve the Understanding of the Test of Honey-Alonso

18. Accessibility Assessment in Mobile Applications for Android

19. Application to Guide People with Visual Disability on Internal Buildings, Using Beacon Bluetooth Positioning Systems

20. A Real-Time Algorithm for Movement Assessment Using Fuzzy Logic of Hip Arthroplasty Patients

21. Interaction with a Tele-Rehabilitation Platform Through a Natural User Interface: A Case Study of Hip Arthroplasty Patients

22. Analysis and Improvement of the Web Accessibility of a Tele-rehabilitation Platform for Hip Arthroplasty Patients

23. Educational Resources Accessible on the Tele-rehabilitation Platform

24. Design of an Architecture for Accessible Web Maps for Visually Impaired Users

25. Analysis and Improvement of the Usability of a Tele-Rehabilitation Platform for Hip Surgery Patients

27. Quality of Experience in HTTP Adaptive Video Streaming Systems

39. Admission Control to an M/M/1 Queue with Partial Information

40. Competition in Access to Content

43. On the Asymptotic Content Routing Stretch in Network of Caches: Impact of Popularity Learning

44. To Participate or Not in a Coalition in Adversarial Games

45. An Algorithmic Framework for Geo-Distributed Analytics

46. The Stackelberg Equilibria of the Kelly Mechanism

47. Media Delivery Competition with Edge Cloud, Remote Cloud and Networking

48. Analysis of Sponsored Data Practices in the Case of Competing Wireless Service Providers

49. Achieving Arbitrary Throughput–Fairness Trade-offs in the Inter-cell Interference Coordination with Fixed Transmit Power Problem

50. Coexistence of LTE-Unlicensed and WiFi with Optimal Channel Aggregation

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