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3. 1st Workshop on Big Data Management in Clouds – BDMC2012

4. Towards Understanding Post-recovery Efficiency for Shrinking and Non-shrinking Recovery

5. Canaries in a Coal Mine: Using Application-Level Checkpoints to Detect Memory Failures

6. A Holistic Approach to Log Data Analysis in High-Performance Computing Systems: The Case of IBM Blue Gene/Q

7. A Case Study of Application Structure Aware Resilience Through Differentiated State Saving and Recovery

8. Can Embedding Solve Scalability Issues for Mixed-Data Graph Clustering?

9. Towards Complete Tracking of Provenance in Experimental Distributed Systems Research

10. Highspeed Graph Processing Exploiting Main-Memory Column Stores

11. Reproducible and User-Controlled Software Environments in HPC with Guix

12. Addressing the Last Roadblock for Message Logging in HPC: Alleviating the Memory Requirement Using Dedicated Resources

13. Reproducibility in Practice: Lessons Learned from Research and Teaching Experiments

14. Characterizing Communication Patterns of Parallel Programs Through Graph Visualization and Analysis

15. Importance of Runtime Considerations in Performance Engineering of Large-Scale Distributed Graph Algorithms

16. Quantifying the Performance Impact of Graph Structure on Neighbour Iteration Strategies for PageRank

17. Road Network Simulation Using FLAME GPU

18. A Multi-layer Framework for Graph Processing via Overlay Composition

19. Using the Marshall-Olkin Extended Zipf Distribution in Graph Generation

20. A Communication Schema for Parallel and Distributed Multi-agent Systems Based on MPI

21. Large-Scale Agent-Based Modeling with Repast HPC: A Case Study in Parallelizing an Agent-Based Model

22. Accelerating Minimum Spanning Forest Computations on Multicore Platforms

23. Behavioral Spherical Harmonics for Long-Range Agents’ Interaction

24. Graph-Based Automatic Dynamic Load Balancing for HPC Agent-Based Simulations

25. Superoptimizing Memory Subsystems for Multiple Objectives

26. RAMSES: Reversibility-Based Agent Modeling and Simulation Environment with Speculation-Support

27. Preliminary Evaluation of a Parallel Trace Replay Tool for HPC Network Simulations

28. On Evaluating Graph Partitioning Algorithms for Distributed Agent Based Models on Networks

29. Distributed Agent-Based Simulation and GIS: An Experiment with the Dynamics of Social Norms

30. Efficient DVFS Operation in NoCs Through a Proper Congestion Management Strategy

31. A Systematic Quality Analysis of Virtual Desktop Infrastructure Technologies

32. Identifying Optimization Opportunities Within Kernel Execution in GPU Codes

33. Offloading Service Provisioning on Mobile Devices in Mobile Cloud Computing Environments

34. A Design Proposal for a Next Generation Scientific Software Framework

35. Accelerating Direction-Optimized Breadth First Search on Hybrid Architectures

36. A Trustworthy Distributed Social Carpool Method

37. FiNS: A Framework for Accelerating Nested Simulations on Heterogeneous Platforms

38. Continuation Complexity: A Callback Hell for Distributed Systems

39. Teamwork Across Disciplines: High-Performance Computing Meets Engineering

40. Modeling Contention and Mapping Effects in Multi-core Clusters

41. Towards Community Detection on Heterogeneous Platforms

42. Community Discovery for Interest Management in DVEs: A Case Study

43. A Randomized LU-based Solver Using GPU and Intel Xeon Phi Accelerators

44. Teaching Heart Modeling and Simulation on Parallel Computing Systems

45. Communication Models Insights Meet Simulations

46. Teaching Parallel Programming in Interdisciplinary Studies

47. On-line Service for Teaching Parallel Programming

48. Challenges of a Systematic Approach to Parallel Computing and Supercomputing Education

49. An Educational Module Illustrating How Sparse Matrix-Vector Multiplication on Parallel Processors Connects to Graph Partitioning

50. Parallel Computing vs. Distributed Computing: A Great Confusion? (Position Paper)