The article focuses on the use of digitral cameras in library programming. It sites few library program ideas on using a digital camera such as shoot and show programs which bring the amusement of taking pictures, look and learn programs that encourage kids to think and interact with bulletin boards, and click and create programs that allow children to photograph objects around the library. It mentions that libraries that have some props can create particular shots such as a paper clouds backdrop. Also, pictures of random things can be taken around the library as well as making a library-specific memory game. Furthermore, digital cameras can become a magical part of everyday life and a delightful part of many library programs designed to fit every young patron.
Published
2011
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