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39 results on '"Elen, Jan"'

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1. Misconceptions of Upper-Secondary School Students on Doing Behavioral Sciences Research

2. Content integration as a factor in mathematics-game effectiveness

3. The Effect of Surprising Events in a Serious Game on Learning Mathematics

4. Computer game-based mathematics education: Embedded faded worked examples facilitate knowledge acquisition

5. The Effect of Surprising Events in a Serious Game on Learning Mathematics

6. Content integration as a factor in mathematics-game effectiveness

7. Computer game-based mathematics education: Embedded faded worked examples facilitate knowledge acquisition

8. Computer game-based mathematics education: Embedded faded worked examples facilitate knowledge acquisition

9. The Effect of Surprising Events in a Serious Game on Learning Mathematics

10. Content integration as a factor in mathematics-game effectiveness

11. Computer game-based mathematics education: Embedded faded worked examples facilitate knowledge acquisition

12. The Effect of Surprising Events in a Serious Game on Learning Mathematics

13. Content integration as a factor in mathematics-game effectiveness

15. The effectiveness of a math game: The impact of integrating conceptual clarification as support

16. Pedagogical content knowledge in the context of foreign and second language teaching: a review of the research literature

17. The effectiveness of a math game: The impact of integrating conceptual clarification as support

18. Pedagogical content knowledge in the context of foreign and second language teaching: a review of the research literature

19. The effectiveness of a math game: The impact of integrating conceptual clarification as support

20. Pedagogical content knowledge in the context of foreign and second language teaching: a review of the research literature

21. How competition and heterogeneous collaboration interact in prevocational game-based mathematics education

22. The Role of Curiosity-Triggering Events in Game-Based Learning for Mathematics

23. “Zeldenrust”: A Mathematical Game-Based Learning Environment for Prevocational Students

24. Describing and Studying Domain-Specific Serious Games / edited by Joke Torbeyns, Erno Lehtinen, Jan Elen.

25. “Zeldenrust”: A mathematical game-based learning environment for prevocational students

26. How competition and heterogeneous collaboration interact in prevocational game-based mathematics education

27. The role of curiosity‐triggering events in game‐based learning for mathematics

28. How competition and heterogeneous collaboration interact in prevocational game-based mathematics education

29. “Zeldenrust”: A mathematical game-based learning environment for prevocational students

30. The role of curiosity‐triggering events in game‐based learning for mathematics

31. The Role of Curiosity-Triggering Events in Game-Based Learning for Mathematics

32. “Zeldenrust”: A Mathematical Game-Based Learning Environment for Prevocational Students

33. How competition and heterogeneous collaboration interact in prevocational game-based mathematics education

35. Using Causal Diagrams to Foster Systems Thinking in Geography Education

36. Design and Development of a Digital Personalized Learning Track: Bridging the Gap Between Textual and Visual Programming

37. Blueprints of an Online Learning Environment for Teaching Complex Psychomotor Skills in First Aid

38. The Instructional Design of a 4C/ID-Inspired Learning Environment for Upper Secondary School Students’ Research Skills

39. Using Causal Diagrams to Foster Systems Thinking in Geography Education

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