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1. Games for Learning. Occasional Paper No. 7.

2. Algorithmic Counseling. University of Minnesota Education Career Development Office R.&D. Report No. 1976-3.

3. Game Theory.

4. Essays on strategic queueing

5. A simulation framework for electricity markets

6. Iterative reasoning and markets : three experiments

7. Achieving the Circular Economy. Exploring the Role of Local Governments, Business and Civic Society in an Urban Context.

8. Retribution, reciprocity, and crime

9. Evolution of conditional cooperation

10. Contract design for collaborative response to service disruptions

11. The organization and practice of banking in Cornwall, 1771-1922 : motivations and objectives of Cornish bankers

12. Nature inspired computational intelligence for financial contagion modelling

13. Players' beliefs in extensive form games