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1. Smart Learning Environments in the Post Pandemic Era. Selected Papers from the CELDA 2022 Conference. Cognition and Exploratory Learning in the Digital Age

2. Simulating Classroom Interactions at Scale for the Improvement of Practice-Based Teacher Education. WCER Working Paper No. 2022-3

3. CALL and Professionalisation: Short Papers from EUROCALL 2021 (29th, Online, August 26-27, 2021)

4. Virtual Exchange and 21st Century Teacher Education: Short Papers from the 2019 EVALUATE Conference (León, Spain, September 2019)

5. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (43rd, Online, 2020). Volume 1

6. CALL and Complexity: Short Papers from EuroCALL 2019 (27th, Louvain-la-Neuve, Belgium, August 28-31, 2019)

7. Current and Future Uses of Augmented Reality in Higher Education. IDEA Paper #81

8. Annual Proceedings of Selected Papers on the Practice of Educational Communications and Technology Presented at the Annual Convention of the Association for Educational Communications and Technology (42nd, Las Vegas, Nevada, 2019). Volume 2

9. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (40th, Jacksonville, Florida, 2017). Volume 1

10. Professional Development in CALL: A Selection of Papers

11. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (41st, Kansas City, Missouri, 2018). Volume 1

12. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (39th, Las Vegas, Nevada, 2016). Volume 1

13. Manipulating 3D-Printed and Paper Models Enhances Student Understanding of Viral Replication

14. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology - Volume 1 and Selected Papers on the Practice of Educational Communications and Technology - Volume 2 (34th, Jacksonville, Florida, 2011)

15. Musical Peddy-Paper: A Collaborative Learning Activity Suported by Augmented Reality

16. Using Machine Learning Techniques to Improving Average Treatment Effect Estimates in Small-Scale Randomized Controlled Trials. Working Paper. WR-A1004-1

17. Annual Proceedings of Selected Papers on the Practice of Education Communications and Technology Presented at the Annual Convention of the Association for Educational Communications and Technology (38th, Indianapolis, Indiana, 2015). Volume 2

18. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (38th, Indianapolis, Indiana, 2015). Volume 1

19. Learn Languages, Explore Cultures, Transform Lives. Selected Papers from the 2015 Central States Conference on the Teaching of Foreign Languages

20. Annual Proceedings of Selected Papers on The Practice of Education Communications and Technology Presented at the Annual Convention of the Association for Educational Communications and Technology (37th, Jacksonville, Florida, 2014). Volume 2

21. Proceedings of International Conference on Research in Education and Science (Antalya, Turkey, April 1-4, 2021). Volume 1

22. Proceedings of International Conference on Research in Education and Science (Antalya, Turkey, April 1-4, 2021). Volume 1

23. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (36th, Anaheim, California, 2013). Volume 2

24. Proceedings of International Conference on Social and Education Sciences (Chicago, Illinois, October 15-18, 2020)

25. Cyberinfrastructure and Scientific Collaboration: Application of a Virtual Team Performance Framework with Potential Relevance to Education. WCER Working Paper No. 2010-12

26. Video Games and the Future of Learning. WCER Working Paper No. 2005-4

27. 2020 Vision for 2010: Developing Global Competence. Selected Papers from the 2010 Central States Conference

28. Annual Proceedings of Selected Research and Development Papers Presented at the National Convention of the Association for Educational Communications and Technology (25th, Dallas, Texas, 2002). Volume 1

29. A Study of Equating in NAEP. NAEP Validity Studies. Working Paper Series.

30. A Study of Imputation Algorithms. Working Paper Series.

31. Comparing the 3D Augmented Reality Sandbox and a 2D Paper Map's Effects on Student Learning and Cognitive Load among University Undergraduates: Applying Multimodal and Embodied Interaction Theories to Teaching Topographic Map Skills

32. Safety in Construction Using Virtual Reality (SAVR): A Model for Labor Safety. Working Paper Series WP-022.

33. The Impact of BIB-Spiralling Induced Missing Data Patterns on Goodness-of-Fit Tests in Factor Analysis. Occasional Paper OP93-1.

34. Developing the Strategic Thinking of Instructional Leaders. Occasional Paper No. 13.

35. Artificial Intelligence in Training (AIT). Interim Technical Paper for Period February 1991-October 1991.

36. Value of a Mobile Game-Based App towards Education for Sustainability

37. Web Viewers for Educational VR Contents

38. A Qualitative Comparison of Mathematics Teachers' and Students' Experiences in a Virtual Reality Algebra Application

39. Learning Episodes in an Intercultural Virtual Exchange: The Case of Social High-Immersion Virtual Reality

40. Using Augmented Reality for Collaborative Multimodal Storytelling

41. Verbal and Nonverbal Communication in High-Immersion Virtual Reality for Language Learners

42. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Mobile Learning (12th, Vilamoura, Algarve, Portugal, April 9-11, 2016)

43. Augmented Reality in Education: An Overview of Research Trends

44. Raising Students' Awareness about Nature Conservation: From the Park to the City

45. Effects of an Immersive, Multilinear Future Scenario for Education Purposes

46. Ready Student One! Exploring How to Build a Successful Game-Based Higher Education Course in Virtual Reality

47. Television and Learning Systems (Distance Education). Papers on Information Technology No. 245.

48. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA) (11th, Porto, Portugal, October 25-27, 2014)

49. Using Computers Intelligently in Tertiary Education. A Collection of Papers Presented to the Australian Society for Computers in Learning (Sydney, New South Wales, Australia, November 29-December 3, 1987).

50. The WARNET Papers. Final Report.