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232 results on '"AUGMENTED reality"'

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102. VISUALIZATION OF REAL-TIME DISPLACEMENT TIME HISTORY SUPERIMPOSED WITH DYNAMIC EXPERIMENTS USING WIRELESS SMART SENSORS AND AUGMENTED REALITY

103. Integrating Deep Learning and Augmented Reality to Enhance Situational Awareness in Firefighting Environments

104. BX | Branded AR Filters: Redefining Branded Interactions

105. Mend Magazine: Creating Awareness. Shifting Habits of Consumption.

106. Designing Augmented Reality Systems to Empower People with Low Vision

107. Promoting Personally Relevant Access to the General Mathematics Curriculum for Students With Intellectual Disability

108. The Effect of Augmented Reality on Learning in the Mathematics Classroom

109. IIoT based Augmented Reality for Factory Data Collection and Visualization

110. WEARABLE COMPUTING TECHNOLOGIES FOR DISTRIBUTED LEARNING

111. Creating a Smart Eye-Tracking Enabled AR Instructional Platform: Fundamental Steps

112. Applications of Close-Range Terrestrial 3D Photogrammetry to Improve Safety in Underground Stone Mines

113. ANALYSIS OF MOTIVATION, SITUATIONAL INTEREST, AND AUGMENTED REALITY

114. The design process for XR experiences

115. AR Comic Chat

116. Eleanor Roosevelt Augmented Reality

117. Architecture 2.0; Representing the architectural future with new technologies

118. Examining augmented reality in middle schools through a review of studies on augmented reality in education

119. Understanding social interactions with augmented reality

120. Designing Simulation-Based Active Learning Activities Using Augmented Reality and Sets of Offline Games

121. Providing Examples and Tool Support for Novice AR Creators

122. Memory Layers: AR for the Museum of Memory

123. PLACE AND DIGITAL SPACE

124. Interacting with Smart Devices - Advancements in Gesture Recognition and Augmented Reality

125. Public Perception of Different Planting Techniques using Augmented Reality

126. Space Time Exploration of Musical Instruments

127. Feasibility of Virtual and Augmented Reality Devices as Psychology Research Tools: A Pilot Study

129. Widen People’s Career Opportunities with AR Technology

130. Funsigns - An Interactive Educational Tool to Learn Sign Language

131. Effects of Augmented Reality Head-up Display Graphics’ Perceptual Form on Driver Spatial Knowledge Acquisition

132. Incorporation of Depth Feed for Prototype Rover Video and Other Usability Improvements

133. An AR Enhancement of Printed Educational Resources: Keeping printed educational materials competitive in a digital age

134. Encouraging Children to Actively Recycle: A mobile application to promote recycling in the Dominican Republic

135. Immersive Technologies in Preservice Teacher Education: The Impact of Augmented Reality in Project-Based Teaching and Learning Experiences

136. The Design and Evaluation of an Innovative Head Mounted Display Counselling Tool for Warfarin

137. Feed Me: an in-situ Augmented Reality Annotation Tool for Computer Vision

138. Cyber-Physical Experiences: Architecture as Interface

139. Improving User Performance in Rehabilitation Exercises

140. AUGMARENA / A TRANS-DIMENSIONAL SOCIAL NETWORK

141. Arch[e]ology

142. Astral Logistics

143. TrailXplorer: An interactive mobile educational tool to promote safety awareness and prevent injuries from outdoor adventures.

144. ROVAR: Authentic Travel Leveraging Local Social Media

145. Modeling Color Appearance in Augmented Reality

146. Creating a Safer Running Experience: Reducing Runner and Vehicular Traffic Incidents

147. COCO-Bridge: Common Objects in Context Dataset and Benchmark for Structural Detail Detection of Bridges

148. Exploiting Human Factors and UI Characteristics for Interactive Data Exploration

149. Reexamining Deus ex Machina: Artificial Intelligence, Theater, & a New Work

150. Reinventing Touch with Body Channel Communication - System Design from Electric Fields To Mixed Reality

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