104 results on '"Tat-Jen Cham"'
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2. MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-view Images.
3. One More Step: A Versatile Plug-and-Play Module for Rectifying Diffusion Schedule Flaws and Enhancing Low-Frequency Controls.
4. ClusteringSDF: Self-Organized Neural Implicit Surfaces for 3D Decomposition.
5. PanoDiffusion: 360-degree Panorama Outpainting via Diffusion.
6. ABLE-NeRF: Attention-Based Rendering with Learnable Embeddings for Neural Radiance Field.
7. MPT-Net: Mask Point Transformer Network for Large Scale Point Cloud Semantic Segmentation.
8. Real-time Shadow-aware Portrait Relighting in Virtual Backgrounds for Realistic Telepresence.
9. Global Context with Discrete Diffusion in Vector Quantised Modelling for Image Generation.
10. Bridging Global Context Interactions for High-Fidelity Image Completion.
11. Towards Unbiased Visual Emotion Recognition via Causal Intervention.
12. Sem2NeRF: Converting Single-View Semantic Masks to Neural Radiance Fields.
13. Entry-Flipped Transformer for Inference and Prediction of Participant Behavior.
14. Unified Discrete Diffusion for Simultaneous Vision-Language Generation.
15. Cocktail: Mixing Multi-Modality Control for Text-Conditional Image Generation.
16. A Unified 3D Human Motion Synthesis Model via Conditional Variational Auto-Encoder∗.
17. The Spatially-Correlative Loss for Various Image Translation Tasks.
18. Towards Eyeglass-style Holographic Near-eye Displays with Statically.
19. Learning Progressive Joint Propagation for Human Motion Prediction.
20. Exploiting Spatial-Temporal Relationships for 3D Pose Estimation via Graph Convolutional Networks.
21. Pluralistic Image Completion.
22. Background Subtraction Based on Deep Pixel Distribution Learning.
23. Towards Efficient 3D Calibration for Different Types of Multi-view Autostereoscopic 3D Displays.
24. Real-time 3D Face-Eye Performance Capture of a Person Wearing VR Headset.
25. SubdSH: Subdivision-based Spherical Harmonics Field for Real-time Shading-based Refinement under Challenging Unknown Illumination.
26. T ^2 2 Net: Synthetic-to-Realistic Translation for Solving Single-Image Depth Estimation Tasks.
27. A Generative Model for Depth-Based Robust 3D Facial Pose Tracking.
28. FaceCollage: A Rapidly Deployable System for Real-time Head Reconstruction for On-The-Go 3D Telepresence.
29. Modality and Component Aware Feature Fusion for RGB-D Scene Classification.
30. Robust real-time performance-driven 3D face tracking.
31. MMSS: Multi-modal Sharable and Specific Feature Learning for RGB-D Object Recognition.
32. Steerable second order intensity features for pedestrian detection.
33. Objects co-segmentation: Propagated from simpler images.
34. Recovering Surface Details under General Unknown Illumination Using Shading and Coarse Multi-view Stereo.
35. Multi-modal Unsupervised Feature Learning for RGB-D Scene Labeling.
36. Estimating spatial layout of rooms from RGB-D videos.
37. Merging Live and pre-Captured Data to support Full 3D Head Reconstruction for Telepresence.
38. High-quality Kinect depth filtering for real-time 3D telepresence.
39. Kinect Shadow Detection and Classification.
40. A color-guided, region-adaptive and depth-selective unified framework for Kinect depth recovery.
41. Kinect-Based Easy 3D Object Reconstruction.
42. Image Relighting by Analogy.
43. Fast polygonal integration and its application in extending haar-like features to improve object detection.
44. Estimating camera pose from a single urban ground-view omnidirectional image and a 2D building outline map.
45. Click4BuildingID@NTU: Click for Building Identification with GPS-enabled Camera Cell Phone.
46. Fast training and selection of Haar features using statistics in boosting-based face detection.
47. Image Pre-Conditioning for Out-of-Focus Projector Blur.
48. Optimal Cascade Construction for Detection using 3D Models.
49. Object Detection Using a Cascade of 3D Models.
50. Alignment of 3D Models to Images Using Region-Based Mutual Information and Neighborhood Extended Gaussian Images.
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